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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 14 4:48 pm)



Subject: testing


JAFO ( ) posted Fri, 01 December 2000 at 4:50 AM ยท edited Thu, 11 July 2024 at 4:24 PM

file_138558.gif

lotsa pieces removed so i can see whats happening underneath...i think it'l work... the legnth in back is a seperate module for longer hair just testing to see if it stayed attatched and bending as i hoped... these optomised .gif's dont show some of the detail like the seperation of strands... but its what i have to work with

Y'all have a great day.


wernette ( ) posted Fri, 01 December 2000 at 4:58 AM

Very impressive. Wish my poser models had realistic looking hair.


misha ( ) posted Fri, 01 December 2000 at 2:41 PM

Wow! But for once I find my self wishing I was looking at a "come-over" ;) Really, its amazing, and the bending is an impresive feature.


hoborg ( ) posted Sat, 02 December 2000 at 1:44 AM

Now if we could only make it not look like "Ape-Man on Chemotherapy", we'd be all set. :) Seriously, this is great work. Poser of the year award in order, I think. Hoborg


JAFO ( ) posted Sat, 02 December 2000 at 2:11 AM

file_138560.gif

LOL@hoborg.... heres another look(no post work)... trans lines are prob too close and frequent on this, but im still workin at it...kinda like fur here... these objects are just test objects will prob all be trashed when i learn enough to proceed to final objects... all this transparency prob wont be suitable for those with weak processors or the memory shy... would prob need a render farm to use for legnthy animations... renders about like Ali's conforming curls... but if you want the level of detail gota expect it i guess.... darker colors are easy but with the poor default lighting blondes are nearly impossible they look green or orange...someone needs to work on more natural lighting in poser

Y'all have a great day.


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