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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Transmaps for clothing


LadyLight ( ) posted Tue, 05 December 2000 at 5:34 PM ยท edited Fri, 29 November 2024 at 3:23 PM

to whom it may concern... looks around for SOMEbody New Poser 4 user... (that would be me) looking for tutorials on redesigning existing P4 clothing with transmaps/textures Any help would be appreciated.. just point me in the right direction :) Thanks in advance !!!!


Sprout ( ) posted Tue, 05 December 2000 at 8:16 PM

Attached Link: http://home.pb.net/%7Estevecox/uvmapper.htm

Your best bet is to uv map them with Steve's UV Mapper He has some tutorials there on how to use the program... That should get you started. Sprout


Jon ( ) posted Wed, 06 December 2000 at 1:40 AM

http://www.interneteye3d.com/Tutorials/default.asp You might also find the two Tutorials "Customising Poser Clothing, Parts 1 and 2 helpful. They're written by our very own Renapd! And while you're there, don't forget to go to the regular Internet Eye Magazine (link at bottome) and check out the 2D tutorials as well, TONS! And if you have the email option checked, Hi Sprout!


black-canary ( ) posted Wed, 06 December 2000 at 1:13 PM

Here's a really simple start though: to get the idea of how this works, grab the template for a shirt or something (templates come with poser, maybe on the extra content cd, or you can make them with uv mapper. paint a big black circle in the middle of the shirt wiremap image. Paint everything else white(paint over all the remaining lines). Load that as your transmap on the shirt, turn transparency max to 100% and falloff to 0, and render it. There should be a big hole in the middle of the shirt. Yay! Canary


Sprout ( ) posted Wed, 06 December 2000 at 7:40 PM

"lo Jon How are Ya!


LadyLight ( ) posted Sun, 10 December 2000 at 3:03 AM

LOL.. nice to see you all get along so well :) Thanks to all of you for the helpful advice.. will do and expect to be a designing woman very soon!! waves and wanders out to check all this out


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