Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)
That's one of Kozaburo's hair peices, isn't it? The shaping of the feathered ends give it away. It's an issue with the setting of the transparency value; what is transparent in Poser isn't quite transparent in Vue; particularly the more realistic the lighting gets. Open the hair in the material editor and check your transparency and translucency settings, and adjust until the effect goes away.
Since you have back lighting it appears, you may want to go into the EFFECTS panel of the Atmosphere Editor and turn OFF the "Default Lens Flares"- both check boxes. I personally wish that lens flares in Vue were OFF as the default setting, rather than ON. That's just my guess as to why you may be getting a Halo Effect...
Looks like a transparency issue. Check that "Falloff Transparency" in the P5 material room is at 0. Sometimes when applying mats, it will set it to 0.6 or something, which could cause ghosting in transparent objects.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
I've had that a number of times in Vue (4, 4 Pro and 5), with all types of atmospheres. I think the basic problem is that jpeg compression algorithms are petty badly suited to transmaps. They search first for close value pixels and average them. I've taken some jpg transmaps into a pixel editor and found no absolute black (total transparency), I suspect that Poser uses some kind of 'threshold' value.
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