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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 27 12:30 pm)



Subject: please help with clothifing conforming clothing


idocatrudiaris ( ) posted Sat, 20 November 2004 at 4:12 AM · edited Wed, 27 November 2024 at 10:39 AM

I tray it to convert the morphing coctail dress from renderosity store in the dynamic cloth. I create spawm props and I export it. I import it the new object I save it in the props library. I open it V3 turn of...etc,etc in the simulator room I scaled the dress 105 for good fit and I folow all step for a good simulation. But after that I see the part of the dress move it and I don't know how I can create a dynamic cloth because the part of the dress will moved it. please help my and scuse for my english thank's


estherau ( ) posted Sat, 20 November 2004 at 4:38 AM

Hi, try using the edit dynamic group thing on the dress prop and choose constrain, and pin part of the dress to her, eg at shoulder otherwise the dress flows under gravity and falls off. Love esther

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idocatrudiaris ( ) posted Sat, 20 November 2004 at 4:47 AM

THANK'S ESTHERAU BUT I TRAY IT THAT.THE PROBLEM APPEAR WHEN THE SECOND PART OF THE SKIRT MOVED. I DON'T KNOU HOW FIX IN CONSTRAIN GROUP THIS SECOND PIECE OF THE SKIRT(JOUPE I SUPPOSED) THANK'S FOR SUGGESTION


estherau ( ) posted Sat, 20 November 2004 at 5:07 AM

Have you tried the same method you are trying with other conforming clothes. Maybe it is a problem particular to that dress rather than a problem with your technique? Iactually have that dress I think. I'm away from home at present but I'll be back in a week so maybe I should try and see if I can do it. Love esther

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


nomuse ( ) posted Sat, 20 November 2004 at 1:49 PM

I'm looking up at the top here, that the export used was "spawn props?" That, if I am not mistaken, will create for you unwelded groups. If the skirt is not a single mesh it will break apart when you try to clothify it. A better technique is to simply"edit > export > wavefront obj" and make sure you check "weld" in the export options. Re-import with everything unchecked.


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