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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Crescent planets


Sking ( ) posted Tue, 12 December 2000 at 3:29 PM · edited Mon, 18 November 2024 at 10:41 AM

How do you go about creating a crescent looking planet using Bryce 4. I found the tut for Bryce 3d and tried the same method in Bryce 4, but it wouldn't come close to creating a crescent shaped planets.


Spanfarkle ( ) posted Tue, 12 December 2000 at 4:17 PM

Did you look in the tut's over in the tutorial section?====> I thought I remembered one there. Also try brycetech.com or 3d cafe.


RimRunner ( ) posted Tue, 12 December 2000 at 5:09 PM

file_139269.jpg

what I have seen done in the past has been the use of negitive lights.. here is a quick (very quick) sample of what I mean.. The light is still very close to the object, so you don't get the curve you're looking for.. but play around with it a little. The light for this is set to about -100 One possible answer. :-)

The doctor says I have way too much blood in my caffeine system.


shaunhilburn ( ) posted Tue, 12 December 2000 at 10:43 PM

file_139270.jpg

I use the sun to get the effect. Set the sun altitude to 20 and the sun azimuth to 40. This will give a nice thin crescent. Increasing the azimuth to 60 will fatten the crescent. Just play around with the settings. If the scene is in space: - set the sky color to black - make sure the planet's ambience is set to zero. - set the sky's shadow intensity to 90. - make sure haze and fog are turned off. If you want the planets to appear in blue sky, you're better off rendering them in a space setting and using PSP or Photoshop to merge them into the final scene. The unlit portions should never be visible in space, and in a blue sky the unlit parts blend with atmoshpere.


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