Forum Coordinators: Kalypso
Carrara F.A.Q (Last Updated: 2025 Jan 11 8:46 pm)
Visit the Carrara Gallery here.
GWeb,
Toon! Pro is it's own renderer now for creating the lines, but it still passes off much of the work to the Realistic renderer. The cell effect is done at shading time as a lighting model now instead of in the renderer or as a post render filter.
Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
You can get a single color in the body area by just using a single color in the shader. If you're doing a simple render like that, the Realistic renderer is very fast anyways. Regards, Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
Paul, Yes there is, Lighting Models. In C4 they exposed that part of the rendering pipeline to the SDK. The only two with C4 are Phong and the Shadow Catcher, but it's a really fun place to add new functionality. The Shaders Plus plug-in I released a couple of weeks ago also uses Lighting Models and is C4 only. I could port the line renderer back to C3, but without the cel shader, it wouldn't be nearly so useful. Regards, Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
Wow, very cool. Ok another reason to get the upgrade. Now if I could just get that job, then I would have money again. hehe
Sucks being unemployed, can't buy all the toys I used to buy! ;-)
Thanks for the info. I figured it must be something to do with C4, but figure I would ask anyway.
Paul
Message edited on: 11/27/2004 21:39
The render will be slower than just using the Realistic renderer. Toon! Pro must calculate the lines in addition to what the Realistic renderer must normally do. Toon! Pro is currently not thread safe either so on a multiprocessor box, only a single CPU will be used. Regards, Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
GWeb, There's no need to remove the old, they coexist without a problem. Not sure you could do it if you tried, last time I looked Toon was no longer stand alone, they had rolled it in with some of the other post render filters so there was no longer a toon.dta and toon.mcx that you could delete. Regards, Eric Winemiller Digital Carvers Guild 3D plug-ins for Carrara http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave
plug-ins
The Toon! Pro render I posted above took about the same time as a regular render would take. The toon outline is applied to each block that finishes rendering. And that takes only about 1/2 a second on my PC to apply.
www.youtube.com/user/ShawnDriscollCG
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Hi folks,
Today we announce the immediate availability of Toon! Pro. Toon! Pro is
a cell shader and line renderer for Carrara 4. High quality anti-aliased
lines, a powerful cell shader, and the ability to combine cell with
traditional and even GI rendering makes Toon! Pro a must have tool for
the digital cell artist.
Check out the product page at
http://www.digitalcarversguild.com/products/toonpro
, the gallery at
http://www.digitalcarversguild.com/products/toonpro/galleryframe.htm
, or download and try out Toon! Pro at
Carrara 4
PC
http://www.digitalcarversguild.com/downloads/c4/toonpro.zip
Mac
http://www.digitalcarversguild.com/downloads/c4/toonpro.sit
Regards,
Eric Winemiller
Digital Carvers Guild
3D plug-ins for Carrara
http://digitalcarversguild.com
Eric Winemiller
Digital Carvers Guild
Carrara and LightWave plug-ins