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Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)

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Subject: Texture orientation question


eelie ( ) posted Sat, 27 November 2004 at 10:09 PM · edited Mon, 13 January 2025 at 12:44 AM

Hey there ya'll. :o) I'm finally actually getting to work on Bryce again and I need some help. I'm having a problem that's giving me fits. I am trying to orient text on an object and I need it upside down. I can get it to do that, but it's still reading left to right, not right to left as it would if you were looking at text upside down. I've created my text as a photo image with a mask, have it applied using object space and it works fine in every way except for the upside down part. Does anyone know a trick to this, short of creating the photo image that way? Susan


Claymor ( ) posted Sat, 27 November 2004 at 11:09 PM

Sounds like you may have flipped it in on the x-axis. I wonder if flipping it on the z-axis would work?


LunarTick ( ) posted Sat, 27 November 2004 at 11:25 PM

file_147547.JPG

Sue the text in the above image was done with a program called Elefont, imported into bryce then placed how and where i wanted it. Problem with it though is you can only use textures that you have in bryce. Thing i like about Elefont is it uses what ever fonts you have on your computer.


eelie ( ) posted Sun, 28 November 2004 at 5:13 AM

file_147548.JPG

Here's what I've got. The 'arrows' show which direction is the top of my object. The red ball is fine. The blue ball is the one I need the text to appear upside-down. I've tried fiddling with the orientation of the texture (the photo) and can get it centered and angled just fine. I can get the text upside-down, but not backwards...it still reads left to right.


Kemal ( ) posted Sun, 28 November 2004 at 5:26 AM

Why don't you just copy red one, and paste it, change diffuse to blue and rotate it in desired position? :D

Just a tought... :) Silly one, I know...


eelie ( ) posted Sun, 28 November 2004 at 7:18 AM

Kemal, Kemal, Kemal....out of the mouth of babes. ;o) Actually, I think that will work. :oD Thanks!


TheBryster ( ) posted Sun, 28 November 2004 at 8:08 AM · edited Sun, 28 November 2004 at 8:11 AM
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Message edited on: 11/28/2004 08:11

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eelie ( ) posted Sun, 28 November 2004 at 10:10 AM

You are too funny, Bryster. :oD Actually Kemal, it worked on my example, but not on my real objects. Might be the types...they weren't primitives like my examples. However, that's changing as I speak. ;o)


Kemal ( ) posted Sun, 28 November 2004 at 1:13 PM

What I usualy do is: I make a copy of given texture and name it differently, and instead flipping(or rotating) it in Bryce I do it in PaintShopPro, much easier, lol(@ Bryster) ! :D


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