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Bryce F.A.Q (Last Updated: 2024 Nov 21 4:12 am)

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Subject: Help with Bryce Tree Lab Nano Preview


clyde236 ( ) posted Tue, 07 December 2004 at 4:54 AM · edited Fri, 08 November 2024 at 10:40 AM

I lost my tree in the tree lab -- sniff :>( Does anyone know the trick to manipulating the nano preview in the Bryce 5 tree lab? I know there are four keys that let you work with the nano view. On a MAC they are: the shift, the control, the option and the command. Holding any of these or a combination while moving the mouse does let you pan around. But it's very hard to figure out and everything tends to move and jump. I was working on a tree and pressed some key and I lost my tree in the nano preview. It's in the scene, but not the preview because somehow I panned away from it! It's driving me crazy trying to find it again so I can edit it! Does anyone know if there's a "magic" key that restores the nano preivew to the default? I think this feature works in several of the lab nano previews (i.e., the light lab, the sky lab). Also, I remember reading somewhere in the Bryce 5 manual about turning anti-aliasing off for individual objects. It's another one of those key operations. I know I read it in the manual somewhere, but I can't find it (I should have marked the page). Does anyone know which page it is? What a great program Bryce 5 is! So many features! Thanks!


RodsArt ( ) posted Tue, 07 December 2004 at 5:46 AM

Attached Link: http://stevesartgallery.bryce-alive.net/tutorials/bryce/keyboard/shortcuts.html

On PC, there is a reset. ALT click on the screen.

___
Ockham's razor- It's that simple


pogmahone ( ) posted Tue, 07 December 2004 at 6:35 AM

From ICM's link.. Turn Anti-Aliasing Off for a Single Object or Group Select the object or group, then go to the Attributes Menu. Hold the Ctrl/Shift/Alt keys and exit the menu using the green check. To turn Anti-Aliasing for the object or group back on, go to the Attributes Menu and hold the shift key while exiting using the green check. This works only for certain objects, trees not included. It doesn't work with alpha planes either, I find. I get round that by doing an object mask, rendering the object with AA turned off, then layering it into the final render. If you're doing it to save render-time, then you have to make the objects hidden in your AA render, and that can cause problems with shadows. There are work-arounds though, add the shadows in postwork, or plop-rendering to include the shadows, and using them as a guide in postwork. Or hopefully someone else will have a better suggestion ;^)


dan whiteside ( ) posted Tue, 07 December 2004 at 7:38 AM

I'd bet you'd already know this Clyde, but I like to post it anyway in case a Mac newbie sees this thread: In most cases, the Bryce ALT key on the PC is the Option key on the Mac.


clyde236 ( ) posted Tue, 07 December 2004 at 1:12 PM

Thanks to all. That's what I was looking for!


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