Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2024 Nov 26 4:28 pm)
Simply awesome renders... I'm curious about the scale of things, it really plays a big part in realistic lighting and I'm wondering how big (Bryce Units) this scene is? It's just fine, I was only wondering for my own foul purposes... The furniture and lamps and stuff really look cool. Maybe you'll make us a spin-around animation?
I've actually never payed attention to any bryce unit scale in any bryce scene I've ever made lol Neither did I spend a lot of time tweaking the lighting to make it realistic, it's a pretty basic setup really. There's two lamps in each room, I took care to put the standing lamp not too close to the one on the desk and I made sure it wouldn't be hidden too much behind other furniture, that's all that was to it :) I spend more time on the lamp shades. I don't know if that has anything to do with the way the lighting works across the room, but I do think that good looking shadows of the shades on the wall help make it more convincing. I think the main realism comes from the great phototextures which I got off mayang.com :) I tweaked most of them just a little, or combined a few and such, but that's it really :) A spin-around would be really hard considering the scene is rather memory intensive. My pc's harddisk is rambling like mad on this one leaving my cpu sleeping practically all the way through the render. Unless I get another Gbyte of memory I think the render will just be way too slow for any animation of this scene.
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Aye, I don't think that RAM will help you render it faster... Perhaps an Athlon 64 would help, but I was only joking! Nobody really animates scenes like that in Bryce, it's just not optimal... Still, I love this scene, you've done a great job showing everyone who's boss...! "And they said it couldn't be done with Bryce. Pah!"
Well, I do think RAM will help a LOT actually! Like I said, my harddrive was rambling like mad :) To be more specific, it was working at full speed to work through 1.6 Gbyte of data while the CPU was only waiting on the harddrive most of the time. I only used 10-20% of CPU power during most the render! It was just constantly waiting on the harddrive to read and write the massive flow of data... If I'd buy more RAM then that would mean I would not need to use the harddisk so much. And since RAM reads and writes much, much faster then my harddisk, that means a significant speed improvement for managing the data which will in turn make sure that the CPU won't have to wait that much :) An Athlon64 would have had the same waiting problem and wouldn't have made a significant speed increase, if any speed increase at all :) Oh, btw, I have made animations in Bryce before :) Even some character animation!
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hehe, max br5 filesize is usually smaller then the ammount of data that's used during the render :) and yea, it was pretty huge haha, I have to merge scenes from several files to load all of it on screen! I have a thing for lotsa detail I guess :P
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