Thu, Nov 28, 5:40 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)



Subject: Aiko plus Steph -- a new petite character


nakamuram ( ) posted Thu, 06 January 2005 at 11:24 PM · edited Thu, 28 November 2024 at 3:50 PM

file_166071.jpg

Meet Aikonie -- Aiko 3 with Steph's head!! I got the idea to combine the two when I loaded A3 and S3 and noticed that their dimensions were very similar. Here are the instructions to build her: 1) Load S3, turn off all IK and use the joint editor to zero her. 2) Select S3's body. Set y and Z translate to -.03. 3) Export S3's head (no eyes) as a Wavefront Object. Check "Include Body Part Names in Polygon Groups" (box1) and "Include Existing Groups in Polygon Groups" (box 4). 4) Export the left and right eyes separately, as in Step 3. 5) Delete S3 and load A3. 6) Point to A3's head and load S3's exported head as a Morph Target. Set this morph to 1. 7) Do the same with both eyes and you're done!! Note: There is a rough spot at the base of the back skull. I have ignored this area, since I always use long hairstyles.


estherau ( ) posted Fri, 07 January 2005 at 12:19 AM

she looks nice!

MY ONLINE COMIC IS NOW LIVE

I aim to update it about once a month.  Oh, and it's free!


nontroppo ( ) posted Tue, 25 January 2005 at 8:57 PM

Thanks for this - I'm going to try it! There are so few cool clothes for Steph 3.


Penguinisto ( ) posted Tue, 25 January 2005 at 9:23 PM

Gimme an Aiko 3 with Aiko 1's head, and I'd be on it like white on bleach. (what? yes, I am weird... ) /P


nakamuram ( ) posted Tue, 25 January 2005 at 9:28 PM

Content Advisory! This message contains nudity

file_166072.jpg

If you morph Steph's face you need to experiment with the y and z translate in step 2 to best hide the "seam" where Steph's head meets Aiko's neck. I just made Aikotoria in my "laboratory" heh, heh, heh.... The body has been tweaked with scaling -- no morphs!! Y and Z offsets are -.351 and -.066 respectively.


momodot ( ) posted Thu, 04 October 2007 at 11:31 AM

Hi Penguinisto,

I can't find aiko 1... can you show?



Acadia ( ) posted Thu, 04 October 2007 at 12:41 PM

I think I'd rather have Aiko's head on SP3's body.  The head shape for SP3 strikes me as really wrong!  See this thread of mine for more on why I think that:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2700628

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Penguinisto ( ) posted Thu, 04 October 2007 at 12:51 PM

Attached Link: http://www.daz3d.com/i.x/shop/itemdetails/-/?item=673&cat=8

Wow - necroposting heaven! :)

Aiko 1 link is up ^ there... it was basically a huge morph of Stephanie 1.

/P


momodot ( ) posted Thu, 04 October 2007 at 1:03 PM

Thanks. I wonder why I couldn't find it there. Looks like that red haired Australian actress... Nichol something or something like that. She was in Moulin Rouge and the Bewitched movie. The male version of the Aiko 1 looks cool. http://www.hapbug.daz3d.com/reviews/html/DAZ_Aiko.html



SamTherapy ( ) posted Thu, 04 October 2007 at 1:09 PM

Christ on a bike! That's a steep price for an ancient morph.

Coppula eam se non posit acceptera jocularum.

My Store

My Gallery


momodot ( ) posted Thu, 04 October 2007 at 1:18 PM

I have seen a single head morph for  Posette on sale for $17! Stuff was more expensive back then but man it was counter-balanced by the most ambitious freebies in the community. Stores doen't make it easy to fix the price an old stuff... it is easier to just remove it.



Penguinisto ( ) posted Thu, 04 October 2007 at 3:48 PM

Agreed...

I always wondered why they (or any other store) didn't simply adjust old stuff downwards after a period of time. It's not as if there's any huge crush to buy, say, Posette clothing or such, is there?

It would've been drop-easy to put a routine in the site that seeks out meshes and textures &etc older than x (18 months to 2 years?) and selling less than y units per month, then drop the price by n% (say, 50%?) If it's older than x-plus-z (say, 3 -4 years total?), you drop it to a permanent holding price of some ridiculously low amount (say, 5% of original or $5.00, whichever is lower?)

It would at least make some sense, no?

/P


vince3 ( ) posted Thu, 04 October 2007 at 4:03 PM

there is an sp3 version of A3 with the pro bundle,

sp3 body and A3 head.

why not just apply morphs to that?


momodot ( ) posted Thu, 04 October 2007 at 4:25 PM

Penguinisto, I think it is that the stores don't have the contractual right to lower the price without approval from the merchant and they don't want to go to the trouble of looking the merchants up to ask. For my part, my old c. 2000 products are too expensive and I try to put them on sale when I remember too but that only lets me drop the price by 25%. I would knock them down to $5 each if it didn't mean having to submit them through testing again but it does :) but people by them and I get no complaints alyhough I do get nice thank yous from time to time. I only put them in the shop cause I lost my file host and I went entirely off-line for a couple years.



sekhet ( ) posted Fri, 05 October 2007 at 12:08 AM

Content Advisory! This message contains nudity

file_389866.jpg

I did that a long time ago using the python script that swaps uni-mesh heads, then I saved the character and used morph master to add the head morphs.


nakamuram ( ) posted Fri, 05 October 2007 at 12:33 AM

My monsters Aikonie and Aikotoria, resurrected from the grave --  Happy Halloween!!


Penguinisto ( ) posted Fri, 05 October 2007 at 9:21 AM

Quote - Penguinisto, I think it is that the stores don't have the contractual right to lower the price without approval from the merchant and they don't want to go to the trouble of looking the merchants up to ask.

Ah, but that can be scripted too (or even put into policy, like the RMP Warehouse thingy of not so long ago). Neither could be retroactive, though. OTOH, they could certainly do it for their own products... MySQL is kinda nifty for picking out in-house stuff and avoiding the PA stuff :) /P


momodot ( ) posted Fri, 05 October 2007 at 12:05 PM

The scripts are there, it is a matter of implementing them in the agreements. What I would like to see is agreements that let the store drop price on an item to something like $5.99 and put them in an "legecy" section after dropping below some threshold of sales/month or some number of years! There are some people that use the old stuff and it is the bandwidth not storage that is the overhead. An option in Vendor Controls to let the merchant do this at their discretion could make the matter somewhat retrocative.

I can't understand why RMP won't reinstitute price filters in the searchs!!! I shop on the basis of what store credit I have :)



Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.