Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 16 10:02 pm)
To save your simulation, go to the File heading in Poser and save as a pz3 file. this will also create a dyn file which is the hair simulation. For collisions to work you must check the collisions box, and then in your parameter's properties tab, check collisions for the head, neck, right and left collars, and any other parts that may collide with the hair.
Thanks Kirwyn for the bit about collisions. I had not realized that collisions required ticks for all objects involved. Doh. I actually was saving the .PZ3 (and associated .DYN file) correctly BUT the dynamics file is being loaded and somehow corrupted when I load the PZ3 back in. Regards from, Jovial.
That is weird about the corruption of the dyn file. I think I recall something similar happening to me awhile back. I think I had to remove a file that was somehow improperly placed into the Runtime folder. But I don't remember it very well, so hopefully someone else will come in and give you the proper answer.
Also be aware that what you see isn't neccesarily what you have. The dynamic hair can -seem- to explode all over the place, but if you switch cameras, or to another room, it is back to where it should be. Not sure what the cause is, but so far it has proven to be harmless....just distressing until things go back to normal.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hi,
I have a couple of questions regarding Poser 5 hair room.
I am using the Poser 5 Hair room to give a shower effect (which looks quite good, I might add) but I am finding that the saved dynamics simulation does not seem to load or initialise correctly. Although the "hairs" were working correctly before I saved the pose (to get a much needed rest from posing) when I later re-start poser and load the scene and then render, many of the hairs are all over the place as if the dynamics have been corrupted. Should I be clearing the dynamics and re-calculating each time I load the case? Is this just a bug issue when using dynamics?
Also I'd really like to get the hairs colliding with things (as opposed to just going through!) but I cannot find any information about this feature. I ticked the collisions box but the hairs ignored it! The Hair room seems to have less controls for collisions than the Cloth room does.
Thanks in advance from,
Jovial.