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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 02 7:25 pm)



Subject: Saving poses that require Translation channels?


3DNeo ( ) posted Fri, 14 January 2005 at 11:52 AM ยท edited Sun, 02 February 2025 at 9:01 PM

I'm wanting to find out how I can save a pose with the Translation dial settings but without the other custom figure morphs. In Poser 5 you have the option to save with or without morphs, but I want to save without morphs but WITH translation dial settings. The purpose behind this is that I need to have my figure appear with specific bends, twists and location so that it will look correct with the prop. For example, I have a figure sitting on a chair with arms poised for eating. This requires my figure to have specific translation setting dials adjusted for x, y, z, rotation, etc. Therefore, I'm having trouble finding out how to save the pose without specific character morphs, but with the specific translation dial settings. If you could point me in the right direction or give me some detailed info on how to do this it would be appreciated. Thanks.

Jeff

Development on: Mac Pro 2008, Duel-Boot OS - Snow Leopard 10.6.6 & Windows 7 Ultimate 64bit, 2 x 2.8 GHz Quad-Core Intel Xeon , 10GB 800 MHz DDR2 RAM, NVIDIA GeForce 8800GT.


Lovely Lady ( ) posted Fri, 14 January 2005 at 12:25 PM

Saving the figure as a character after you have it posed, then open the character in Mat Pose Edit and load the morph value when it asks. Then go the morph section and delete the ones you don't need, then save the pose file. Under the Save options tag check the box "Don't save materials". That should do it.


KarenJ ( ) posted Fri, 14 January 2005 at 2:41 PM

You need to make sure you position the character by translating the hip and not the BODY. If you move the BODY on any trans, that data doesn't get saved, but hip moves do. Depending on which character you're using - the unimesh figures come with a blank CR2 (for example Vic 3's is called "V3 Blank.cr2") which is very useful for saving poses without accidentally including morph data.


"you are terrifying
and strange and beautiful
something not everyone knows how to love." - Warsan Shire


moochie ( ) posted Fri, 14 January 2005 at 8:51 PM

Depends what it is you're planning to do with the poses. If the positions are just for your own use, and you've plenty of disk space, you could save each posed character as a character. This saves the BODY position as well as everything else. The trans settings are saved. If you're planning to sell or give away the poses, you'll need to save as poses. Then, as mentioned already by karen1573, you'll lose the BODY translations, but you will keep the hip translations. That's automatic. A word of caution about using the blank cr2s for poses. Daz is sometimes careless. Take M3 for example. The morphable figure loads with hip and BODY zeroed in 3D space. The blank loads with the hip at 0,0,0, but the BODY is at minus 0.010 in the Y plane (ie his feet are below ground level). If you reposition the blank version to ground level using his hip, all your poses will be a few 'inches' higher than you expect when you subsequently apply them to a newly loaded character. Obviously not what you want when accuracy is vital.


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