Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Sep 16 7:48 pm)
Could it be shadows from the lights might try turning them down on some of the lights.
Sandy
An imagination can create wonderful things
SndCastie's Little
Haven
It really does look like nonplanar quads to me. Triangulation didn't help?
Degenerate faces produce a similar effect, but those aren't affected by camera angle, to the best of my knowledge. Could you run the mesh through UVMapper to check for degenerate facets anyway? The mesh isn't double-sided, is it?
SndCastie, I tried turning off shadows, it didn't help. LittleDragon - yeah I know, it looked like degenerate polys to me too. That's why I turned them into triangles, which still didn't help. And no, the mesh is single sided. After turning them into triangles, the render errors are still exactly the same, to the pixel. LightWave tells me I have no non-planar polys after triangulation, which makes sense, because triangles are always flat. I've also tried some object conversion utilities, all with exactly the same result. That's what makes me think it's a rendering bug.
are you using P5 displacement nodes? I've seen similar effects with displacement nodes.
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You mentioned your Poser is the current patched version, so I assume you downloaded and installed the patches, yes? The reason I ask is because AFAIK, Poser Artist doesn't have any of the patches included in the code so you'd have to install 'em from CL's site anyhow. And the reason I asked that is because I've seen this happen (or similar) in unpatched versions of P4.
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Also... The feet cast no shadows?
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I have got that problem before (the mesh holes) when using a displacement map in P5. Not sure if you can use those in Poser Artist but thought it might help. John
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Something else just occurred to me... I had a really weird problem with an item of clothing which looked strange from a certain angle. When I looked closer, it appeared that some of the verts had decided to take a walk about 300 miles in the Z. I reinstalled the clothes and the problem went away. My point is, it's just possible your ground prop has become corrupt somehow.
Coppula eam se non posit acceptera jocularum.
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