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Bryce F.A.Q (Last Updated: 2025 Feb 02 3:02 am)

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Subject: Wings 3D Instructional DVD (retail)


AgentSmith ( ) posted Sun, 23 January 2005 at 1:19 AM · edited Fri, 14 February 2025 at 1:57 PM

Attached Link: Link

Thought some of ya might be intrested. AgentSmith

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"


pogmahone ( ) posted Sun, 23 January 2005 at 3:09 AM

Attached Link: http://www.cmivfx.com/tutorials.asp

hmmnnnn.....snooping round on the rest of that site, in the tutorial section there're some really interesting movies. I thought the Advanced Colour Suppression ones were good, don't know the program they were written for, but with a bit of tweaking they could be applied in Photoshop. ditto with a few of the other tutorials.


draculaz ( ) posted Sun, 23 January 2005 at 4:08 AM · edited Sun, 23 January 2005 at 4:09 AM

Attached Link: http://www.geocities.com/paulthepuzzles/aardvarks.html

oh god...

"

  • It covers mild user interface... (We didnt want to waste time on settings and stuff)
  • Also covers, modeling solid cages,
  • How to use non square polys to model,
  • Game Engine considerations and tesselation,
  • Resolution issues for texture coordinates,
  • Mirror Modeling,
  • Tweaking, "

give me an eff-in break, who wrote this, that idiot with the bryce books? we didnt want to waste time on settings and stuff. well whoop-dee-doo. What prorendering fun. The thought of charging money for something free is idiotic.

the only good wings3D resource is the one at the link, where you can find out everything you want. i'm sorry, those 'beginner to intermediate tuts' and their explanaitons are just not good enough for me to dish out 40 bucks.

drac

Message edited on: 01/23/2005 04:09


Ang25 ( ) posted Sun, 23 January 2005 at 7:20 AM

I think the price is way too steep. Now if PuzzledPaul or one of the other guys from the Wings Forum had a hand in this... Gawd could you imagine a tut from Teyon on how to model organic figures! Well I'm sure this person put a lot of work into it and capitalism is a good thing I guess. :-D I'm just a cheapskate.


pumecobann ( ) posted Sun, 23 January 2005 at 10:54 AM

Eh?...What?

The wait can be horrific, but the outcome can be worse - pumeco 2006


pakled ( ) posted Sun, 23 January 2005 at 12:39 PM

oh right..now that I've taught myself 60% of Wings, they decide to release this..;) Y'know, I think the best person for writing a tutorial is a newbie who's just figured it out..but that's me.

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


pumecobann ( ) posted Sun, 23 January 2005 at 12:45 PM

Does it cover deleting a face in Wings? That's what I'd like to know :-/ If it wasn't for that hold back, I could really live with wings.

The wait can be horrific, but the outcome can be worse - pumeco 2006


drawbridgep ( ) posted Sun, 23 January 2005 at 1:09 PM

From what I understand, a wings face is really a 3d object with zero thickness, it's not enough to select a face and delete it, you have to select both sides of the face and it's sides, even though they have zero width and then delete. It's like ripping off one wall of a cardboard box, you can't rip just the outside wall off, the inside has to go with it.

---------
Phillip Drawbridge
Website 
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TobinLam ( ) posted Sun, 23 January 2005 at 1:17 PM

Everytime I try to do something like that all the vertices on the edges collapse to one vertex in the middle of where the face was, so I still don't have a hole.


pumecobann ( ) posted Sun, 23 January 2005 at 1:27 PM

Thanks Phil, so it's really not possible then. I was hoping for someone to tell me there's a way so easy, I'd kick myself for not knowing it :-P I know nothing about modelling technology, but what interests me about this "continuous surface" or whatever it's called - is that Wings will handle say, a cube with just one face removed, but only if it's been imported. I just find it odd that it can handle it, but not model it :-/

The wait can be horrific, but the outcome can be worse - pumeco 2006


drawbridgep ( ) posted Sun, 23 January 2005 at 1:31 PM

Maybe tell us what you're trying to achieve instead.

---------
Phillip Drawbridge
Website 
Facebook


pumecobann ( ) posted Sun, 23 January 2005 at 1:49 PM

Well I was trying to achieve a window. I created a cube, stretched it Y-axis, shrunk it Z-axis, used inset on the front and back faces of the cube, then tried to delete the two faces that where inset... ...but aaarrrggghhh!!!

The wait can be horrific, but the outcome can be worse - pumeco 2006


drawbridgep ( ) posted Sun, 23 January 2005 at 2:56 PM

Select the two faces and then use the Bridge function.

---------
Phillip Drawbridge
Website 
Facebook


Ang25 ( ) posted Sun, 23 January 2005 at 3:01 PM

Yep Bridge function is great, except I sometimes have trouble getting a hold of one of the two faces that I want to bridge, I've had to do some weird contortions on occaision, lol. But alas, there is Drac's thread just posted with other ways to make a hole. :-D


pumecobann ( ) posted Sun, 23 January 2005 at 3:24 PM

Thanks again Phil - if only I'd known that sooner :-) So now, I'd better go and ckeck out that drac thread while he's being all nice and stuff ;-)

The wait can be horrific, but the outcome can be worse - pumeco 2006


pogmahone ( ) posted Sun, 23 January 2005 at 3:39 PM

Ang - it helps sometimes if you change to wireframe, and move inside the object to select difficult-to-reach faces. Or select a nearby face, and keep hitting + until the face you want is selected, then deselect the unwanted faces.


Ang25 ( ) posted Sun, 23 January 2005 at 3:55 PM

Pog :-D yeah that sounds like it might be what I need to do, lol. When I was a beginning newbie at it I didn't know anything and I was doing some real weird rotating and stuff. Now I just hang upside down from the ceiling, getting blood to my head(just kidding). Thanks.


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