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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 05 2:05 am)



Subject: I want my personnal army ;-)


Guy ( ) posted Tue, 25 January 2005 at 8:22 AM · edited Wed, 05 February 2025 at 6:17 AM

Hello Can you give me a starting idea. I seek process rapid to carry out a crowd of people who run towards the spectator. Faces different from the different expressions. I suppose that there is another means to position them one by one in a scene. Thank you


pakled ( ) posted Tue, 25 January 2005 at 9:36 AM

hmm..there's different ways to do this. There used to be a program called Scatter (from Bantam 3d) that would allow you to duplicate a selection in a random pattern. The site tends to come and go, but may still be out there somewhere.
Another way is to use your detailed characters for the foreground, and less-detailed in the background (for example, Mike to the front, Dork to the rear). This is harder to do, due to cross-talk, etc., but if you're patient, it will pay out dividends in the end. More coherent answers to follow this post, I'm sure..;)

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Guy ( ) posted Tue, 25 January 2005 at 9:43 AM · edited Tue, 25 January 2005 at 9:43 AM

Many thanks !
Unfortunately i can't find Bantam 3d or Scatter
Thanks

Message edited on: 01/25/2005 09:43


4dogday ( ) posted Tue, 25 January 2005 at 12:24 PM

There are a lot of ways of doing this as long as you are making a render and not an animation. (you can also do this with an animation but it's a more time consumint) Here's one way of doing this is, Have as many figures as you can render and put their expressions you want. Render them with the background either one within poser background props, or just a background that you may have allready. Save that render as a background. Keep in mind that these figures are deeper into the background, so they will be a little smaller than the forgound figures on your next render you will do. Also it would be good to stagger these charatures a little further back and forth so they don't look like they are in a straight line across. Depending on how many people you are wanting to use. If you are wanting a whole lot of charitures, then use say 3 or 4 of the Lowest Poly figures way in the background with another 2 or 3 P4 fighures in front of them with better expressions than the lo poly figures. Next import that first rendered background as your guide and final render, and for placement when you get your big guns out Mike and Vicky 1,2 or 3, if you want to use Vicky 3 or Mike 3 just use the fewest morphs that you can allow on those charitures, mostly expressions and a single body shape when needed. This will help you get the largest number of charitures that your computer system can handle to make that last render. Render the whole batch and you will have quite a few people with a background with your main charitures in the forground. I had made an animation with 18 charitures with a computer that was not as fast as I have now, using Mike and Vicky 1 or 2, along with 13 low Polly charitures that were animated along with my forgound animated Charituers all in the same scene with a background Picture I made in Vue 3, that worked out great. One last thing, you don't have to just have to have these charatures comming at you, you can have them sideways or at an angle. Just use the same format described with the angle you are wanting to use. Hope that helps.


SamTherapy ( ) posted Tue, 25 January 2005 at 2:04 PM

Almost the same as 4 dog's solution, but different... Lots of renders, with different characters in different places. Save as PNG or TIF, then stitch them all together in Photoshop. If you're using P5 you can attach a shader which will make the characters cast shadows on the floor, even if there isn't a floor, which can add to the realism if you want to composite the scenes together later. Also, I seem to remember something in the Marketplace, the (I think) AZL Crowd Kit, which may do what you need.

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Qualien ( ) posted Tue, 25 January 2005 at 2:10 PM

One fast way make an image of a large group is by simply rendering the characters one at a time and and pasting each to the background as you go. 1. Create your background scene without characters. 2. Open and pose a character, then render it. 3. From the top menu of Poser, select "Display... Paste Onto Background." 4. Move your camera back a little bit, repose and render your character (or load a new character)first, and repeat the process.


skee ( ) posted Tue, 25 January 2005 at 3:24 PM

The program scatter is at grass3d.com and it's free. There are also some other great little programs there. skee

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cedarwolf ( ) posted Tue, 25 January 2005 at 4:43 PM

There's also a selection of crowds available in the market place here...can't remember who did them off the top of my mind but they were very reasonably priced and very low res.


Anthony Appleyard ( ) posted Tue, 25 January 2005 at 5:41 PM · edited Tue, 25 January 2005 at 5:42 PM

file_174964.jpg

4dogday's method is how I made this image.

Message edited on: 01/25/2005 17:42


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