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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: testing vue 5 demo


brehaut ( ) posted Sun, 20 February 2005 at 5:04 PM ยท edited Fri, 08 November 2024 at 4:19 PM

I am testing demo and was wondering what settings need to be tweeked to get interior lighting working for say a room render i can get out side working but on there web site they say it can handle interior work . Also can it handle materials like brushed stainless steel like on kitchen appliances.


war2 ( ) posted Sun, 20 February 2005 at 5:24 PM

mm you have some brushed "steel" materials that ships with vue. hard to say regarding indoor lightning depends on the scene in question. but i would start out with ibl/hdri + gi for indoor renders and work my way from there, you can also purchase a module for v5e from e.on that greatly enhances the way you can work with lightning in vue.


tlaloc321 ( ) posted Sun, 20 February 2005 at 8:39 PM

light in Vue is really key, I always either slide the light controls over to no abmiant or use GI or GR renders for indoors. Clear all the atmosphere settings like fog and haze and all that stuff then use either ibl like war2 said or carefully controlled spots and low power point lights. I think the indoor lighting is fantastic, I think good vue renders are some of the best I have ever seen so keep at it. Look at my gallery if you want some examples I havent used another program to render for 4 months now. Good luck.


brehaut ( ) posted Mon, 21 February 2005 at 12:43 AM

Thank you for the replys What is ibl


Dale B ( ) posted Mon, 21 February 2005 at 5:37 AM

IBL= Image Based Lighting. Basically, an image is loaded, and a form of radiant lighting is created based on where the hotspots, shadows, and light spectrum on the image are. The image can be anything, from a simple gray square to a brick wall etc. You can get some very interesting effects with this feature.


war2 ( ) posted Mon, 21 February 2005 at 6:45 AM

and a interesting thing with ibl is (especialy) when it comes to indoor lightning/scenes, that you can use a photo or render of the room that youre doing the scene in. ibl also works particularly well for model renders in my opinion.


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