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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 9:10 pm)



Subject: strange light shadow problem in 4.03


JoeBlack ( ) posted Sun, 20 February 2005 at 9:37 AM ยท edited Mon, 30 December 2024 at 10:01 PM

When I save lights to the library and then load them again, their shadows are NEVER rendered, even when their individual shadows are enabled, and "Render shadows" is enabled in Render Options. When I render the image all I see is "Rendering image..." and not "Rendering shadow map", etc. In the image itself there are no shadows cast by any light! Yet if I delete all lights and recreate them, and enable shadows, the shadows ARE rendered. Quite annoying :/

JoeBlack


geep ( ) posted Sun, 20 February 2005 at 9:59 AM

file_188076.jpg

Hi Joe, You must have the necessary "Shadow Cams" present in the studio for shadows to be rendered. Check the Cameras list and see what is present. cheers, dr geep ;=] P.S. You may [CLICK HERE](http://www.renderosity.com/messages.ez?Form.ShowMessage=1641181) for some additional info IYI. (IFI = If you're interested) ;=]

Remember ... "With Poser, all things are possible, and poseable!"


cheers,

dr geep ... :o]

edited 10/5/2019



R_Hatch ( ) posted Mon, 21 February 2005 at 2:52 AM

Poser began this irritating behaviour with 4, and it has not been fixed yet. Hopefully it will be gone in Poser 6. Basically, what happens is that it uses a faulty naming system for new lights vs old ones, and when you attempt to load one type over the other, the lights already in the scene get disabled, and new, shadowless lights are added. One workaround is to add as many or more new lights to the scene prior to loading from the library. This will ensure that only pre-existing lights, which have shadowcams, are used. Unfortunately, this will leave you with a bit of a mess if you decide to adjust any of the lights afterward.


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