Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 26 1:43 pm)
In most software, you take the original texture template for the object and color it in, ranging from black to white. Sometimes you can just convert the texture map to greyscale. Then black can be 100% negative displacement and white can be 100% positive displacement, but you can usually reverse or mitigate it in the texture or materials channels.
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I need to find out if i can get some 3D software to create a depth map. It needs to speed things up, I dont wont to draw one up in photoshop. I also need to apply the depth map in software to create the 3D depth. Im in the stereo imaging business (Lenticular) and would find it very useful to achieve this. Any feed back would be appreciated. Regards Carl PS. Dont get confused with depth of field.