Forum Moderators: Lobo3433 Forum Coordinators: LuxXeon
Blender F.A.Q (Last Updated: 2025 Jan 05 8:18 pm)
Is videoscape file format (.obj) the right export to use in Blender? If so it is not working for me. I can export it but when I import it into DAZ nothing will show up. What I have done is taken Michael 3 and imported him into Blender. I then made some changes to him exported him in the videoscape file format (.obj), then imported him as a obj into DAZ. I would think this is right but it is not working. Am I missing something? Thanks for taking the time to answer my questions.
Attached Link: http://bane.servebeer.com/programming/blender/index.html
The exporter you need is the one for Wavefront OBJ, see attached link. Edited to correct typo.Message edited on: 02/24/2005 18:33
videoscape was on the amiga 20 years ago if i remember well
for
some free stuff i made
and
for almost daily fotos
Just after posting here I went to the official DAZ Studio forum and found the information I've been needing, the thread is titled "Displacement & splitting vertices" http://forum.daz3d.com/viewtopic.php?p=197977#197977 I hope the address will work. Basicaly both Poser and Studio automatically smooth models. The only way to avoid this is either add a lot of extra lines at the area you don't want smoothed or split the vertices. Splitting the vertices means breaking the model into individual faces where ever you don't want smoothing. The thread is mostly about how this interfers in using Studio's displacement feature but it still may be worth taking a look at.
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Is there any way to export my projects from Blender to something that DAZ Studio can read.