Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 13 7:03 am)
Attached Link: http://www.v-d-l.com/adrenaline_camouflage.html
AntoniaTiger, Martin Van der Lee has a camoflague creating plugin for PSP and Photoshop. If you go to the attached link, there is his page with the plugins to download. -The StarkdogStarkdog, I have that plugin. While it's good, it isn't going to give you anything much like any real military camouflage. For one thing, military patterns can have quite distinctive shapes to the blotches. Even with simil;ar colours, or a greyscale image, you can see a difference.
And the current pattern for the USMC is a whole different game.
Antoniatiger: I can see why the camoflague generator doesn't meet your needs...it doesn't accurately represent the mix of colors and shapes that are needed for lowered visibility in specific areas. The correct mixture of shapes and colors often makes the difference between life and death when being fired at. (No, I'm not a member of the army, I just read a book on camoflague patterns in my library.) Draco Minimus: Love that texture...but he could avoid blinding me by butting some pants on. Yeesh...
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Military camouflage isn't that specific, though the general colour does vary. So desert camouflage is different from temperate camouflage. But it isn't practical to change clothes depending on where you're standing. Civilian stuff, such as the trademarked "Realtree" type, can be a lot more specific. I can't find the reference at the moment, but the new USMC pattern tries to combine the two main methods. The articles I found referred to "Symmetry Breaking", affecting the apparent shape of an object, as something different to blending with the background. Most military camouflage has apparently been of the first sort, though some early military schemes appear to have tried for blending. Apparently a tiger's stripes work by symmetry breaking, while a leopard's spots are meant for blending. And the way the chemisty controlling fur patterns works, animal camoflage can't do both at once.
Looking good so far.
Is that beret sitting forward on the head, almost slipping on to the forehead, or does it have a cutout for the edge of the ear? I had a similar problem once when I tried getting various Concord Elite (from DAZ) hats and caps to fit onto Mia, the Millennium Catgirl. (Safety hint catgirls don't like having their ears scrunched up under a hat.)
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Here are the fleetmice, showing off the textures I'm working on for the Furrette catsuit. The camouflage pattern still needs work.It makes a change from the usual Star Trek derivatives, and the security for the landing party will not be a pushover.
Furrette needs a beret, and some other styles of hair. And where's Furraldo when you need him?