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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 20 11:41 am)



Subject: Constructing a Poser Scene ... Help!


Dannii ( ) posted Sun, 13 March 2005 at 7:49 AM · edited Mon, 20 January 2025 at 11:08 AM

Hi, I would like to create a scene inside poser as I have seen so many wonderful renders here on Renderosity. However, I'm finding it very difficult. Could those who have some knowledge of this give me some advice. I.e. do you bring all the elements of the scene into poser first, pose them, and then bring in the characters? Or do you pose the characters first, get the camera angle, and then import the scene elements? All help greatly appreciated.


thefixer ( ) posted Sun, 13 March 2005 at 8:15 AM
Online Now!

You'll find that everyone has a different way of doing a scene. I will usually have an idea in my head as to what I want in my image. I'll usually put my "person" in first and then clothe him/her. I'll then add the props or background picture or buildings, whatever is needed and then work on the lights and camera settings in tandem because if I change the camera view I may want to change the lighting. There is no right way or wrong way and there is no set way either. If I'm using "dynamic" cloth for instance then the set up will be totally different because doing an image with "dynamic" clothing needs nore thought as to the finished reult than if using "conforming" clothing. Just do what you feel comfortable with!

Injustice will be avenged.
Cofiwch Dryweryn.


Acadia ( ) posted Sun, 13 March 2005 at 8:40 AM

Me again, hehe ducks How do you get a background into the poser scene without resorting to PSP or Photoshop? I haven't tried that yet because I've been so befuddled with the basics. I haven't put backgrounds of any kinds to anything I've managed to do. I just make "tubes" (I know bad word here).

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



thefixer ( ) posted Sun, 13 March 2005 at 8:53 AM
Online Now!

Backgrounds are better brought into your scene through the material room. That way gives you more control over what you can do with it. Be aware that you won't see the background image until you render if you do it this way. The default setting for backgrounds is "tiled", you need to change this to "none" and then you can resize the background image using the "U" and "V" dials. Have fun!

Injustice will be avenged.
Cofiwch Dryweryn.


Kalypso ( ) posted Sun, 13 March 2005 at 8:54 AM
Site Admin

Something I've found very helpful when making a scene is to add a simple prop - say the Poser ball - and then in your Hierarchy window drag and drop all scene elements on the ball. Now make the ball invisible either by setting tansparency to maximum and highlight to 0 or just turning off visibility from the objects parameters. Now when you want to move your scene around it will move as one object just by manipulating the ball. You can move and rotate the ball to help you set your scene around your main character(s).


thefixer ( ) posted Sun, 13 March 2005 at 8:55 AM
Online Now!

Acadia, I'm going offline for a while now because we're about to play Scotland in the Rugby. I'l catch up with you later and don't forget what I said, contact me anytime!

Injustice will be avenged.
Cofiwch Dryweryn.


PabloS ( ) posted Sun, 13 March 2005 at 9:18 AM

to follow-up with what thefixer mentioned about backgrounds. You'll have more control over your background if you bring in a single-sided square, turn it up on it's side, scale it up, and map your background image to it. You can move the "image" to where you need it then, make it bigger (or smaller), etc.


Acadia ( ) posted Sun, 13 March 2005 at 9:32 AM

"You'll have more control over your background if you bring in a single-sided square, turn it up on it's side, scale it up, and map your background image to it. You can move the "image" to where you need it then, make it bigger (or smaller), etc." I think I can manage what thefixer said, but mapping a background to a square sounds way too advanced. I'll keep it in mind though for when I have a better idea about what I'm doing with those. I'm up to learning how to do lights :) Then I'll play more with posing. I'd like to try putting something onto a background, but my creativity is at an all time low these days and I seem to have a major creativity block which is partly why I've been sticking to making tubes. One more question. What is the difference between an "environment" and a "background" in poser?

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



rwilliams ( ) posted Sun, 13 March 2005 at 10:27 AM

I use the one-sided square method as PabloS mentioned. It is very easy to do. Heres how I do it: 1. Go to Props 2. Scroll down to Prop Types 3. Scroll down to One Sided Square 4. Double-click to add to scene 5. Click Render on the Menu Bar 6. Choose Materials 7. Apply a jpg image as a texture 8. Use the Scale slider to enlarge to fill the background 9. Move the square back with the move tool Hope that helps.


rockets ( ) posted Sun, 13 March 2005 at 10:45 AM · edited Sun, 13 March 2005 at 10:47 AM

Hi Dannii,
I always bring in the character, cloth her/him, add hair. Then I do a pose, keeping in mind the scene I want to create. After that I bring in the props and arrange everything and then pose the hair to fit the scene. Last thing before render is play with the lights and camera angle and then render. It's pretty much trial and error though. LOL

Message edited on: 03/13/2005 10:47

My idea of rebooting is kicking somebody in the butt twice!


PabloS ( ) posted Sun, 13 March 2005 at 11:07 AM

"What is the difference between an "environment" and a "background" in poser?" A background is usually just an image in the ... background, an environment will usually have more elments in addition to a background like foilage props, morphing terrain, etc. DAZ has Millenium Environment and Cyclorama. RDNA has Infinity Cove and Microcosm that you might want to look into.


bagoas ( ) posted Sun, 13 March 2005 at 11:24 AM

file_199890.jpg

I tried rwilliams little receipe. It works all right, except that I get a strange blocked pattern over my background picture which is just a nice red rose. What do I do wrong?


PabloS ( ) posted Sun, 13 March 2005 at 11:31 AM · edited Sun, 13 March 2005 at 11:33 AM

I haven't had that one happen in awhile...hmmmm. Make sure you used the "single-sided" (or one-sided) square.

Message edited on: 03/13/2005 11:33


Dannii ( ) posted Sun, 13 March 2005 at 12:08 PM

Thanks for all the great replies. I shall give your suggestions a go and see if I can improve my renders.


Huolong ( ) posted Sun, 13 March 2005 at 1:17 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1055117

This is a short course on setting up a Poser Scene

Gordon


jancory ( ) posted Sun, 13 March 2005 at 3:39 PM

for the black lines i connect the Color Texture to the displacement node & set the value at 0.01 or so, that seems to take them away. only happens in firefly.


lost in the wilderness

Poser 13, Poser11,  Win7Pro 64, now with 24GB ram

ooh! i guess i can add my new render(only) machine!  Win11, I7, RTX 3060 12GB

 My Freebies



thixen ( ) posted Mon, 14 March 2005 at 3:23 PM

Also with Poser 5 try using the hi-res (cloth) square. It's bigger so you won't have to scale it up as much and it doesn't seem to do the 'block' effect as much.


hauksdottir ( ) posted Tue, 15 March 2005 at 6:50 AM

This seems so backwards... doesn't anybody else start with the setting and place the person and props within it?


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