Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2025 Jan 30 6:52 am)
Edit material, go to the top right choose Standart Object. Should work.
Trick: ever render to DivX. Always BMP! Because with BMP you can stop render and if you want later resume.
And/or if there is a crash during the render (no more electricity for instance) with BMP you will find the first frames rendered. Nothing if you make render directly to AVI or MOV (Mac).
Message edited on: 03/14/2005 11:43
Message edited on: 03/14/2005 11:44
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Attached Link: http://www.timatee.btinternet.co.uk/Near_Miss7.avi
I created an asteroid in truespace 6.6, exported it as 3DS, and imported it into Vue 4.2. I then applied a colour procedural/bump map to it. Once happy with it I created an animation path using the Mover wizard, having the asteroid spin on its axis at about 40 degrees per sec. I render the movie using Broadcast setting and the Divx 5.11 codec. When I view the animation I notice the material applied to the asteroid seems to be animated, moving across the object. Yet if I look at the timeline, the asteroid material has NO key frames, and is not animated; the material origin is set to 0. Whenever I modify the material I always reset the timeline to time-zero first(beginning of the animation). I've played around with the Divx codec - maximum to minimum compression - but the effect is the same. I just don't get it! If I save the object with material as VOB and reload it, the effect is the same also.To see what I mean you can view a brief movie at the link. It's only 200kb in size, I created it to visualise what could be going wrong.
Cheers