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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 03 1:41 pm)



Subject: carved leather


Marque ( ) posted Fri, 25 March 2005 at 11:27 AM · edited Sat, 30 November 2024 at 5:28 PM

I created a pattern that I would like to have look like it is carved in leather, asked at the photoshop forum but thought someone else here might know. Using PS CS, so a page number from the manual would help if you don't have time to tell me how. Thanks, Marque


Gareee ( ) posted Fri, 25 March 2005 at 11:42 AM

well, in poser, you could just apply that texture as a bump map or displacement map, and fiddle with the settings. you could "fake" it in photoshop, but poser's rendering using it as a bump or displacement will look better, and also will pick up lighting. if you need to do it in photoshop, google "photoshop emboss" and you'll see many tutorials.

Way too many people take way too many things way too seriously.


Marque ( ) posted Fri, 25 March 2005 at 12:44 PM

Thanks, was thinking emboss was more of a raised texture. I know wacom used to have a filter that came with their old tablet that let you actually carve but can't find it now. Oh well. Thanks for trying. Marque


cooler ( ) posted Fri, 25 March 2005 at 12:49 PM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1877899

file_207511.jpg

Marque, To get the carved leather effect in the saddleboot I made, (see link), I used the bump map shown (scaled down) in P4.


Marque ( ) posted Fri, 25 March 2005 at 1:06 PM

Thanks so much that is exactly what I need. The lettering part is perfect. Marque


leather-guy ( ) posted Fri, 25 March 2005 at 3:05 PM

Beautiful, clear, and elegantly presented tip - Thank you Cooler!


Acadia ( ) posted Fri, 25 March 2005 at 5:19 PM · edited Fri, 25 March 2005 at 5:21 PM

I don't use Photoshop, but in Paint Shop Pro you select the pattern and emboss it. Another way is to apply a leather texture affect to the tile, and then select the pattern and use cut out effect to give it depth.

Message edited on: 03/25/2005 17:21

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Marque ( ) posted Fri, 25 March 2005 at 6:39 PM

Will try that. The depth is what I'm looking for, not a raised effect that embossing gives. Wish that pentools program worked in XP, it actually has a tool that carves. Marque


Acadia ( ) posted Fri, 25 March 2005 at 6:48 PM · edited Fri, 25 March 2005 at 6:52 PM

Attached Link: http://www.elated.com/tutorials/graphics/psp/cutout_text/

This is a tutorial on how to do cut out in Paint Shop Pro. I'm sure you could adapt it to Photoshop though. At the very least it will give you an idea if this is the effect you are trying to achieve. Here is another link to one that uses designs and it looks "carved". http://www.designsbyjoy.net/PSPTutorials1/CO-2.htm

Message edited on: 03/25/2005 18:52

"It is good to see ourselves as others see us. Try as we may, we are never
able to know ourselves fully as we are, especially the evil side of us.
This we can do only if we are not angry with our critics but will take in good
heart whatever they might have to say." - Ghandi



Lyrra ( ) posted Fri, 25 March 2005 at 10:26 PM

I fake carved leather in pshop all the time.. in fact I fake all sorts of things in pshop all the time As cooler illustrated using a bumpamp is really the most flexible way, as it shows up due to the lighting and such in the scene, and will be more realstic and reactive. but if you want a 'faked' version that does not rely on bumpmaps or displacement this is my trick: create your thing to be carved in white on a new layer in pshop. set the layer's blending method to "screen" it will now vanish. Dont panic :) Now apply a layer style to it of Bevel and Emboss.... now run the emboss level to a NEGATIVE number..also fiddle with wether interior or exterior bevel works better for you. I use Pillow Emboss all the time for seams. Now you should get a perfect embossed version of your image superimposed over your base texture note: I do NOT mean the emboss filter .. I mean the Bevel & Emboss Layer STYLE .. and that appeared waay back in pshop5 as I recall (might have been 6) note 2: set your light anlge to 90 degrees ... you may have to make a second emboosing layer if parts of your map go different dfirections ..the V1 catsuit is an annoying example of this: the front is neck up, the back is neck down. To match the shadows on the embossing it was neccasary to turn of global lighting ... but I digress now you can also turn off your layer effects and use this to create your bumpmap as well, thus reinforcing the visual effect. Lyrra



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