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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 18 5:11 pm)
Thanks... I will. Hopefully I'm not alone on my quest for this issue.
I been rattling my brain in the middle of the night working on a texture for my V3 character. Then working on the bump map. I hope to post an image of this and see if I can get some insights.
I have Corel PhotoPaint, though it's not as popular as say, PaintShop Pro or Photoshop 5/CS8. I got both PS CS8, but never use it, for its complex way doing layers (in my opinion).
In order to make it a bump map, I was recommended to make the texture greyscale. On top of that, work on the lips and eyebrows to make them lighter (like Daz's V3 maps). I was actually stumped with that matter. Now w/ P4 [now Artist], you can make a bump map through a jpeg, but with a long file size -- aaaargh! :)
But, I'll see if paint program forums can give me some input.
Thanks Plutom...
Have a good Easter Holiday.
Message edited on: 03/27/2005 14:36
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Content Advisory! This message contains nudity
Still have some work to do with this.
Later,
jlovesart2
aka JBWStar
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
What d'ya think?
Later,
jlovesart2
aka JBWStar
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Well, Plutom...
Glad u mentioned.
I didn't do anyting in the Materials Room -- although its rendered on Poser 5. No changes or anything w/ Materials Room. Just worked on the 3d.sk resource text I got last year and put it on my character [can u believe it; almost a year - ;-)]
Just used some of Corel PhotoPaint 11 and some of PS CS8 for some details. Had to redo some of the skin tones: it gets too dark, or too red, or too brown, or too blech. I like the the light complection look. Something more photorealistic.
So it's basically my paint programs, P5, used Danae's Pro Light System from MP, and 3Dream's Egypt Hair, and my V3 charater I'm working on called iRene. For me, lighting seems to play a pivotal role in my renders.
But all I did to achieve some bump map, I had to use the texture I did and turn it greyscale and I curve the tone down to get the effect -- whatever it is. Still need to know how other artist who worked with textures - especially photo-real ones, did theirs in turns of lighting the lips and brows.
Will need to get my lacrimals in place, though. Other than that, I think I did a good job. I just hope I don't take away from someone ele's work -- that I don't need. But I'll still maintain my question for an answer through what you recommended aforementioned.
In closing...
Thank you Plutom for your reply and your support. Hope to get more soon.
Hope your Easter's is peacful and plentiful.
Later,
jlovesart
aka JBWStar --PS-- Just in case I forget, I used MAT Pose Edit 3.13 for all the neat trimmings and such - especially for my textures. I didn't have to use Materials Room to rechange the bump map I did from Gradient Bump to "Bump", it stayed there automatically with no changes.
Message edited on: 03/28/2005 00:03
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
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I have Poser 5, and are working on a realisitic texture. Have made purchases on character packs with realitsic textues and the greyscale bump maps w/ them.
I am wondering how can I make a greyscale bump map by using a paint program -- perhaps?? -- Just like the texture maps I have seen with other realistic character packs.
I was wondering how I can make either the lips and the eyebrows lighter in greyscale -- be it like say the V3/M3 texture maps, for example.
Is there a tutorial on how to do this. I'm quite stumped over that. I have posted the same issue here in Poser forum. I know how to do B/W image and have it done bump map, but I'm wondering if I need to work on the lips and other features that needs the inverted/lighted-over to get the bump effect.
Also, do they have a application for that?
I would like some feedback on this issue w/ bump maps.
Thank you,
jlovesart2
aka JBWStar
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x