Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)
Nope. The other way round for me. I render as big as possible then scale 'em down. I suspect most people do that, too. Otherwise the images would be pixellated when they were enlarged.
Coppula eam se non posit acceptera jocularum.
Actually, Photoshop can scale up fairly smoothly. I had to do that for an image that I needed to scale up by about 2.5x when printing it. Even on screen with magnification, the scaled version did not appear pixellated. But yeah, I generally render at final resolution or larger. As a test, I once did a simple scene (a marble sphere on reflecting ground) at 9000 by 9000 pixels, just to see if the P5 render would handle it. (That's the resolution required for a 30x30 print at 300dpi.) It took all night, but it worked.
I always use the same aspect ratio in preview as in my render. My default preview window is 1200 x 900 and I usually render at 2400 x 1800 or above.
Coppula eam se non posit acceptera jocularum.
The only time I don't use the same aspect ratio is when I'm generating tall thumbnail images for the library. I have a library pose and camera setup which I adjusted by making the preview the same aspect ratio as the thumbnail I wanted. Now, when I want to render a tall thumbnail, I set the pose and the camera I've saved in the library, then make the render output to the thumbnail aspect ratio and render. I don't need to check the preview with this kind of preset, but in any other circumstance I can imagine, you would want to. In contrast, DAZ Studio has a render output box in their preview window, so you know what will be in scene and what will get cropped out of the render.
Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.
Oh and for comparison, I usually have my preview window at 960x960 for square or standard 91x91 thumbnails and 240x960 for 91x364 tall thumbnail renders. I also use 1280x960 previews when I'm making wallpaper images. My normal picture renders are usually 1600x1600 to fit my monitor width without scaling.
Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.
Someone will surely correct me if I'm wrong, but I am quite sure that even if you do not render to the same aspect ratio, it will render the whole scene anyway.
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Verbosity: Profusely promulgating Graham's number epics of complete and utter verbiage by the metric monkey barrel.
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Going through the galleries, I've noticed people have really big pictures. i was wondering do most of you guys render your pictures that big or do you render your pictures small (like around 500 X 500) and then scale them larger in postwork.
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