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Vue F.A.Q (Last Updated: 2024 Nov 29 1:34 pm)



Subject: And the next V5I update is...


smallspace ( ) posted Thu, 31 March 2005 at 10:59 PM ยท edited Fri, 29 November 2024 at 11:12 PM

They seem to be coming fast and furious now. The latest beta version is 5.06 - Build 276016. Improved Texture Anti-Aliasing over Billboards, Plants and EcoSystems. Improved stability and memory management when editing and loading EcoSystem materials. Improved Python: improved compatibility with HyperVue, corrected several scripts, fixed PixelFilter callback function. Improved Batch rendering: fixed a problem with single-frame render, added the ability to shutdown computer at the end of a batch process. Improved Poser support: improved Poser objects manipulation, fixed bad names when importing on Windows, fixed ignored single frame option when importing on MacOS, improved compatibility with Vue 4 scenes containing Poser figures. Fixed Serial Numbers management for Pro Studio upgrades and Extra-Plants. Fixed ignored camera post processing when rendering to disk. Improved rendering of meshes with invisible volumetric materials. Improved baking of boolean objects and plants. Improved Billboards lighting. Other minor interface fixes and improvements Just downloaded it so I don't know how stable it is yet. -SMT

I'd rather stay in my lane than lay in my stain!


Pollee ( ) posted Thu, 31 March 2005 at 11:48 PM

Do the alpha maps for the top row of edited plants render correctly with network rendering?


Belgareth ( ) posted Fri, 01 April 2005 at 12:56 AM

Do we still get the Missing Textures in temp folder error when network rendering?


smallspace ( ) posted Fri, 01 April 2005 at 1:26 AM

Only have 1 CPU so I can't answer any networking questions. :(

I'd rather stay in my lane than lay in my stain!


louguet ( ) posted Fri, 01 April 2005 at 2:16 AM

I signaled the missing textures problem with network rendering yesterday and it was quickly corrected the same day. So YES, network rendering is now working correctly with 276016.


Belgareth ( ) posted Fri, 01 April 2005 at 2:17 AM

Great. Thank you:)


Richmathews ( ) posted Sat, 02 April 2005 at 4:53 AM

I found after installing this that my procedural terrains (in the editor) take a lot longer to load. anyone else get this?


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