Fri, Nov 22, 8:53 PM CST

Renderosity Forums / Carrara



Welcome to the Carrara Forum

Forum Coordinators: Kalypso

Carrara F.A.Q (Last Updated: 2024 Nov 21 9:55 pm)

 

Visit the Carrara Gallery here.

Carrara Free Stuff here.

 
Visit the Renderosity MarketPlace - Your source for digital art content!
 

 



Subject: Tree Creation Tutorial


bwtr ( ) posted Wed, 06 April 2005 at 9:29 PM · edited Sun, 03 November 2024 at 1:30 PM

The new Landscape Tutorial proves that faultless tutes are possible. Please, Please, Please---a good tute on the tree creator for which we can also say a loud thankyou!

bwtr


cajomi ( ) posted Thu, 07 April 2005 at 12:05 AM

Well, thats is not so easy. The treegenerator is much more complex. To get your hand on it, you have to understand it, and that is really an intellectual challenge. The functions are fully discribed in the standard handbook but they depend on each other. A statement like: Take this slider and you will get this result, is nearlly impossible. This means not, that it is at all impossible, but it would be a much larger and not so easy tutorial. Johannes


bwtr ( ) posted Thu, 07 April 2005 at 12:41 AM

I know! What worries me is the type of intellect that does understand it [!!!} may not speak an earthly language--but I live in hope.

bwtr


kelley ( ) posted Thu, 07 April 2005 at 5:10 PM

And when the tree tutorial comes to pass, let's have a tute on 'formulas', which nobody seems to understand, much less have any use for. [tho' I did, in fact, use the pumpkin shape that came with Carrara.]

Judging from their manual, I don't think anyone at Eovia understands formulas, but it looks good in the ads.


Sardtok ( ) posted Fri, 08 April 2005 at 2:52 PM

Well, formula shaders are very useful when you want to do stripes for paint jobs or similar in cars and such ;)


Nicholas86 ( ) posted Fri, 08 April 2005 at 6:21 PM

I used to have a site dedicated to formulas. I'll post up the info if I can find it. The formulas are easy to do if you understand math and then understand carrara's version of math. Brian


hdaggers ( ) posted Wed, 13 April 2005 at 9:24 AM

I've worked on and off on a tree tutorial. The hard part is that everything is interrelated so discovering/explaining the concepts of the advanced settings (without really understanding the nuts-&-bolts under the hood) means you are sort of like a shamen trying to discover/explain a carborator.... Anyway, someone mentioned the term "L-system" which I assume the plant modeller is based on, and after googling half a dozen college papers I didn't feel any more knowledgable.... Still working on it tho. It's much easier to do a tutorial for a specific tree, than a tutorial on "advanced tree concepts and controls".


bwtr ( ) posted Wed, 13 April 2005 at 9:57 PM

Keep on trying for us all please! It helps to know that I'me not the only goose on this one. Like you I feel that it is potentially first class but needs a descriptive analysis of how it works and interrelates--without constant crashes!!!!. The Cajomi Landscape Tute this week is of the right type of descriptive standard.

bwtr


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.