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Subject: Just some Enterprise renders.


Kixum ( ) posted Wed, 06 April 2005 at 7:32 PM ยท edited Thu, 01 August 2024 at 12:09 AM

file_215750.jpg

More minor tweaks to the model.

-Kix


Kixum ( ) posted Wed, 06 April 2005 at 7:33 PM

file_215752.jpg

-Kix

-Kix


bluetone ( ) posted Wed, 06 April 2005 at 10:03 PM

Looks great Kix!


ominousplay ( ) posted Wed, 06 April 2005 at 10:30 PM

Looks very good. The windows / lights look great. Nice and clean.

Never Give Up!


sfdex ( ) posted Thu, 07 April 2005 at 10:17 AM

Awesome, Kix! The second post is in the same position as one of the early NBC publicitiy stills from the 60's. The only thing that's missing in your image is the string that was holding the ship up! (They'd tied it to the dish on the secondary hull and strung it up past the front of the primary hull; the nacelles also had strings visible, tied to the "intercoolers.") Thanks for the memories! - Dex


sparrownightmare ( ) posted Thu, 07 April 2005 at 11:28 AM

Thats some really nice eowkr, any chance you could post the model file? Im working on a render with a klingon ship and the Enterprise in a fight, and it could save me some time doing the Enterprise. Im currently having some porblems with the skinning on the primary hull. I'de like to see how you did it.


Kixum ( ) posted Thu, 07 April 2005 at 3:56 PM

1.) I edited out the strings (haha)! 2.) The primary hull (saucer section) is a trivial spline object with a circle run through a symmetrical extrusion envelope. The secondary hull is a whole different matter. I had several version built (some of them starting in Raydream!). All the Carrara version were started as spline objects and then booleaned with vertex work. I NEVER got that to work well. My final solution was Amapi. The results are obvious. I wanted this particular model bad enough to get the pro version of Amapi 7. I never could get a model in Carrara to really, truly work out. The thing is a real mess to do. Lots of curves and weird edges. I also have a fully constructed shuttle bay with shuttle inside. That didn't make it any easier. -Kix

-Kix


Nod ( ) posted Thu, 07 April 2005 at 3:58 PM

Wonderful. Now let's see the shuttle bay. :)


sparrownightmare ( ) posted Thu, 07 April 2005 at 4:01 PM

Now you know why I usually do all the basic modeling in RDS. I dont like the Carrara modeler. lol.


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