Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)
Is there are transmap on the hair, too? Because that seems to be rendering okay. It's an obvious suggestion, but check the trans settings on the lashes and eye material (ie make sure it's set to 1 not 0). Apologies if that's so obvious you've already done it. Do you have any reflection settings on the eye cornea? Usually I would have the cornea diffuse colour set to black, the transparency 1 (in P5/6 check the trans falloff and trans edge settings, too - set all to 1) then add a specular or trans map. The white eyes made me wonder if that's a reflection rather than a trans problem...though it's a seriously strong reflection if that's it!
Is this Jessi or some other character?
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The settings are fine. I think it may be related to the "memory bug" because I had gotten that message, I stepped back on the render settings and then re-rendered.
If I close out of Poser, reload the .pz3, step back on the render settings and then re-render, the tmaps work fine.
Also interesting, in the Materials Room, the Poser Surface and the Node show solid colors. In this instance, the Poser Surface Root Node is all black, the Tmap node is all white.
Clicking in the area to load a new map, the correct Tmap shows.
Go figure. Images forthcoming.
face-off: That's V3 wearing RealSkin :)
Message edited on: 04/13/2005 08:17
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
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Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
I think it is the memory bug - I get something similar, where Vikki 2 loses her body texture. It's still listed on the material node, but simply won't show up when I render. Seems to happen after I get one of the "out of memory" messages. Most of the time, when I restart Poser and try it again it works.
OK, I've done this a few times.
Some additonal information.
The original .PZ3 was created in Poser 5.
The model has RealSkin shader information attached.
Oh, BTW, face_off its actually StephPetite wearing a V3 texture.(oops!)
We fired up Poser 6, loaded a .PZ3, deleted the loaded lights and selected a Poser 6 IBL AO lights setup. We try and render and we get the all too familiar attached image #1.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
Have you tried doing a "Reload Textures" in the Render menu?
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That I have not tried.
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD
space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)
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The attached image shows some really cool looking eyes, for the humanoid alien types. (Captain Kirk would love her!)
Only thing she's supposed to be human. Brown eyed and with eyelashes.
Poser 6(duh!), IBL AO Jungle Shade light preset with one additional spotlight with Shadow: Depth maps, SBR=6.0, SMB=0.8, Color=Black, Diffuse/Specular=White, Intensity=200%
Help!
All of the eyelash transmaps are present.
Message edited on: 04/12/2005 23:25
"Few are agreeable in conversation, because each thinks more of what he intends to say than that of what others are saying, and listens no more when he himself has a chance to speak." - Francois de la Rochefoucauld
Intel Core i7 920, 24GB RAM, GeForce GTX 1050 4GB video, 6TB HDD space
Poser 12: Inches (Poser(PC) user since 1 and the floppies/manual to prove it!)