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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 01 3:31 pm)



Subject: Having one object against another. but NOT sink into it..


Shaddex ( ) posted Thu, 21 April 2005 at 7:21 AM ยท edited Sat, 01 February 2025 at 1:40 PM

I made myself a small little marking object. (it was WAY to hard to add it right on the texture map, the way it stretched around the model x.x) But I'm having a really hard time getting it any where close to the model before it sinks in and vanish.. Is there anyway to set it so if it hits the model, it stops dead and such? I'm having this prob with a few other things.. like models interacting/touching one another..


SamTherapy ( ) posted Thu, 21 April 2005 at 7:28 AM

Nope, only trial and error. Don't use the Parameter dials, type the numbers in for more precision.

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Little_Dragon ( ) posted Thu, 21 April 2005 at 7:47 AM

In Posers 5-6, you can simply turn on collisions, then enable collisions for collider and collidee. The "show intersections" option is fairly useful, also.



SamTherapy ( ) posted Thu, 21 April 2005 at 9:08 AM

Agh! I forgot about that. Thanks for the reminder, LD.

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Fazzel ( ) posted Thu, 21 April 2005 at 10:04 AM

Also you could take it to the cloth room and then in your start frame have it away from the model and in the end frame have it where you want it to be.



bigjobbie ( ) posted Thu, 21 April 2005 at 5:52 PM

A tutorial on this sort of thing would be useful. cheers


Shaddex ( ) posted Fri, 22 April 2005 at 4:53 AM

Hmm.. I'll try that.. it would be better if I could put these marks on the texture.. but lineing it up to where it wont stretch at parts is just to hard to figure out x.x


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