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Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)



Subject: Poser 6 to Vue5 File Import Problem


georgio ( ) posted Fri, 22 April 2005 at 10:40 AM ยท edited Mon, 04 November 2024 at 7:15 PM

Hi Folks, I'm wondering if anyone knows if there's a problem with import of Poser6 scenes into Vue5. Never had a problem with Poser5 but now when I import into Vue5 I,m not geting any figures or somtines I'll just get the props. Thanks George


wabe ( ) posted Fri, 22 April 2005 at 10:54 AM

We have discussed that quite often the last time. The reason is simply that Poser 6 is too new. Was published after Infinite and therefore the import filter is not implemented yet. The reason that some things already work is, that the Poser 6 data format is not too different from the Poser 5 one. So often it works - or partly as you see right now. I am sure E-on is working on the problem and will be providing an update for that soon. Oh, one big issue are morphs. Poser 6 saves morphs per default in an extra file. This is VERY new and Vue does not know about all that. You can switch to Poser 5 behaviour in that point in the preferences of Poser 6. Maybe that helps too.

One day your ship comes in - but you're at the airport.


dburdick ( ) posted Fri, 22 April 2005 at 11:50 AM

Set your preferences to save the file in P5 format and that should solve the problem. P6 saves the morphs as an external file (for some unknown reason) and that screws up Vue.


Jcleaver ( ) posted Fri, 22 April 2005 at 12:33 PM

During a test from P6 to V5i, I found it interesting that I loaded a P5 character with Dynamic hair, applied no morphs, and saved as a PZ3. Then when I imported the poser file to Vue, the dynamic hair loaded fine, but nothing else did. I was testing dynamic hair, and it passed that but left me scratching my chin!



Irish ( ) posted Sat, 23 April 2005 at 6:42 AM

I found it interesting, after changing Poser 6 saved files to pz3 files for Vue, that that ones using Jessi, import into Vue 5 with just hair, nothing else. Daz models are okay but also the new Fluffy Cat from Daz imports as a regular cat - no hair. :)


Dale B ( ) posted Sun, 24 April 2005 at 8:01 AM

You left out a step. P6, by default, uses compressed content and seperate morph channels (also compressed) in the form of the .pmd file you see new. Saving as a pz3 does nothing to uncompress or combine those files. In Edit-General preferences, under the Misc tab, you need to uncheck both use compressed format and use external binary morth targets. Then go to Window- Python Scripts, and on the main menu select 'Utility Funcs'. On that window, select 'Uncompress files'. Once that utility has finished running, your P6 file structure is like the P5 uncompressed file structure (oh, and if you have no plans to use the compressed formats again, then when it prompts you if you want to save the original content, say no. Otherwise, you wind up with double everything; one compressed, one not).


Jcleaver ( ) posted Sun, 24 April 2005 at 8:47 AM

Thanks Dale! Dale's fix did not fix mine; but that was because I didn't use any morphs. If I had, it wouldn't have worked without Dale's suggestion. My problem was fixed by pointing Vue to the Poser 6 runtime instead of the Poser 5 runtime it was pointed to.



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