Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Oct 26 8:50 am)
Whether more memory speeds up a render depends on the complexity of your scene. If a scene can be processed within the limits of real memory (as opposed to being swapped out to virtual / disk memory) then having more won't speed up that particular scene. 1GB is a good amount to begin with; experiment with it before deciding whether you need more based on the types of scenes you want to make.
Decent-quality animations are certainly possible with the horsepower you've got. You'll soon get a feel for the tradeoffs e.g. if you render with volumetric atmospheres, global radiosity, procedural terrains, models with high poly counts and lots of blurred transparency and reflection effects, then animations are going to take ages on almost any machine short of a supercomputer. You'll probably find you can scale back on the effects and still get good animations. Keep in mind that some Pixar movies were done using scanline rendering and shadow maps -- not even ray tracing.
Regarding Poser and Mimic -- Vue won't import the soundtrack from Poser, just the animated model. You'll have to composite the sound back in using a video editor.
Can I ask a question? I don't want this to sound bad, I really don't. I'm not trying to sound mean, and if it comes across that way, then I apologise up front. Why is everyone so concerned about speed when rendering animations? I've read many times in 3D World magazine where professional studios have had to wait for renders. I read about one instance where a single frame of animation for a TV commercial took 16 hours to render on some high powered computers. Multiply that by 30 fps (for video), then multiply that by about 10 seconds of anmation. That is a long time to wait. They didn't freak out about it, why should anyone else. That's how long it took to get the effect that they wanted. I've seen a lot of people come onto a lot of forums and say that 1 hour per frame is way too long for animation purposes. Apparently, from some of the examples that I've seen (like the one above), 1 hour per frame is as fast as all get out. I know it sucks, but sometimes, to get the look that you want, you just have to wait. Again, I apologise if this came across a little harsh. That was not my intention.
Well miden, here's the short answer. Some of us are POOR. we have to save electricity. Here's the second point, LIFE IS SHORT... we want to accomplish something, produce something and enjoy it. , not just waste our hands, get carpel tunnel syndrome for nothing.. we don't have pro equipment like tv production companies, and we will never. In fact i'm thinking i may stick with making comic books using static images created in Vue, rather than making animations..just so i can make awesome stuff. Well all i have to say is VUE 5 Forever!!!!!! ( and that's with me not even having it yet. It'll be here next monday!!!! I'm ready ) peace
Well, exactly. 1 hour per frame is way too long for animation purposes -- just multiply it out.
Suppose you want to do a 5 minute short (which incidentally I have done using Poser and Vue). If it took 1 hour per frame:
5 minute movie x 60 seconds per minute = 300 seconds
300 seconds x 30 fps = 9000 frames
9000 frames x 1 hour per frame = 9000 hours
9000 hours / 24 hours per day = 375 days
So that means rendering 24 hours a day for more than a year to get a 5 minute movie. Nobody has that much patience, not even the pro studios.
1 minute per frame is more like it, and unless you have a render farm that means rendering smaller images with fewer effects. There are other tricks to cut time without sacrificing too much quality. Once I wanted to render a volumetric sunset with a soaring eagle. Rendering every frame with full effects would have taken 6 days for the 5 second sequence, if I remember correctly. But I rendered the volumetric atmosphere once, so the first frame took an hour. Then I set up that image as a background and superimposed the soaring bird over it. The remaining 149 frames only took another hour and you couldn't tell the difference from doing it the long way.
In any case I'm sure you'll have fun with Vue 5 once you get it, whether for stills or animations. I know I do! :-)
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Hello all i just ordered Vue 5 and mover. I'm on a G5 mac, with 1GB ram, and 1.8Ghz. I don't know if this will help, but if i add some more memory, can i speed up renders, or at least help in someway? and...so what can i expect from Vue 5? I'm a newby.: ) I did get the Trial version, but i couldn't do somethings because of that. --Are animations actually posssible? i mean with all kinds of 3d environments that take all kinds of memory etc --if i don't do high quality renders, is there at least a render type decent enough , which is fast for animations? -If i have poser, and Mimic..., will the mimiced Import of a poser character talking have sound in Vue? thanks