Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 11 6:36 am)
To import to Bryce you must export as a wavefront object...obj format. You will get a chart on this that shows everything on your poser screen...background, and all figures. Uncheck the background...the first 2..then check figure 1...all the parts to figure one should automatically check...then scroll down and do the same for fig 2, your clothing. (Possibly, the export is the same in 3ds...but I don't have it, so don't know.)
Attached Link: http://www.tabolton.cwc.net/tutorials/tut_vtb1.htm#Stage1
Here is a little tutorial on how to bring victoria into bryce from poser. This will work for any of the poser items& characters you have. Here is the url: http://www.tabolton.cwc.net/tutorials/tut_vtb1.htm#Stage1 Hope this helpsYup, it is best to export with wavefront object format just as Poppi said. I have never had that problem doing that. How strange, do a test with the standard P4-women. Create a new project, and load P4-women ONLY, "JUST ONE FIGURE". Then export her to wavefront, and import it into Bryce and see what happens. You will probably see that it imports just fine. Next do the same thing with a new project, but use the figure you have been using,"Just by itself", and see if it imports any differently into Bryce. See if you can narrowing it down to this figure your using only.
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I make people with clothes and stuff, then export them to .3DS then whey I try to import them to Bryce the clothes are never confromed to the people! how do I get the clothes to be on the people in Bryce? and if it's possible at all, how do I export the textures for the people?