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Bryce F.A.Q (Last Updated: 2025 Jan 23 6:01 pm)

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Subject: Reflective Water


Steeleyes101 ( ) posted Sun, 01 May 2005 at 11:51 PM · edited Sat, 01 February 2025 at 9:21 PM

Hello all... I was wondering if anyone can give me some instrs, or point me to some tutorails that will show me how to get the look and feel of getting that reflective quality one sees when the sun is shining through the surface? Thanks much Elliot


kimpe ( ) posted Mon, 02 May 2005 at 12:30 AM

file_231870.jpg

Is this what you're thinking about? All I did for this is; make a terrain, flatten it so it's just ripples and put on a sandy texture. Add a water plane with the water mat that you wish. Duplicate and resize just a tad. In the Water and Liquid mats is one called "Mr Bubble", Texture your last water plane with that. Work with adjusting the transparency and reflectivity. Hope this helped in some way. :)


danamo ( ) posted Mon, 02 May 2005 at 12:47 AM

Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1342488

If you are talking about "caustics", here is a link to a post that discussed a purely Bryce solution to simulating underwater reflections. I found it useful, I hope you will as well.


Shaddex ( ) posted Tue, 03 May 2005 at 9:43 AM

I do under water sceans all the time.. http://www.daz3d.com/support/tutorial/index.php?id=941 That tutorial might help explan it a bit better.. just go down to where it talks of the lighting. Just note you can load in your own image for the reflections rather then the one it says :P


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