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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Dec 27 2:49 pm)



Subject: Vicki into Bryce


Leeloo ( ) posted Wed, 24 January 2001 at 7:35 PM ยท edited Sat, 16 November 2024 at 9:08 PM

hey everyone.. i just got Victoria today and i've been on this screen for hours since it's the first time i'm using her! I need some help if ANYONE knows.. i want to IMPORT vicki into BRYCE, WITH HER TEXTURE.. i'm having trouble with her eyelashes mostly!! i can't make them look realistic.. if ANYONE knows the answer to this one, PLEASE TELL MEEEEEE... (sound desperate enough?? :) thank youuuuuuuuuu Sway - Greece


Kalypso ( ) posted Wed, 24 January 2001 at 8:43 PM
Site Admin

http://www.robinwood.com/PoserGoodies/PoserPages/PoserTutorials/PoserToBryce.html I believe this is about the most comprehensive and best explained way with lots of pictures too! :) You may also want to check out Bryce Tech for more tips on realistic skin/bumps/transparencies http://www.brycetech.com/index.html Have fun -


Jim Burton ( ) posted Thu, 25 January 2001 at 9:50 AM

Big thing to remember that even if you do everything correctly there are a couple of problems- Vickie's outer eyebals come in mostly solid (easiest thing to do is just delete 'em), and all transparency mapping is lost, and has to be reloaded. Vickie has transparency maps on her lashes.


texboy ( ) posted Thu, 25 January 2001 at 12:02 PM

It's a real bear, but worth the trouble. The Robinwood tutorial covers eyelashes and everything else, and if you follow it to the letter, success is yours!


Gem_719 ( ) posted Thu, 25 January 2001 at 12:45 PM

file_143566.JPG

Here's how I do it. If there's anything you don't understand in the illustration, just let me know.


jschoen ( ) posted Fri, 26 January 2001 at 7:51 PM

One major thing to remember to do. Place ALL I mean all texture maps and objs (Vickie) in the same folder. This will help things along greatly, because Bryce likes to look for everything in the same place. When you import into Bryce you'll find that when things are in the same folder you'll never have to go searching for textures that didn't load. But transparency maps do NOT load in no matter what, you'll have to load them in separatly. Once you get the hang of it, it really is quite simple. I render alot of things in Bryce, and have no problems. James


Leeloo ( ) posted Thu, 01 February 2001 at 10:11 AM

hey.. i have to say that i didn't expect to get that many replies.. thank you so much.. i managed to make her work properly.. thanks so much again.. if anyone ever comes to greece i'd be glad to have you over ;))) Sway - Greece


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