Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 28 11:20 am)
Anyway, here is mine. My pose window is 800 x 800 which is also what I render to. The screenshot is resized by 60%
Message edited on: 05/14/2005 22:30
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi
don't knock Dual till you've tried it ... I'll never go back.. what trade in the ability to have 1 monitor running at 800x600 and the other at 1280x1024? or having 1 set to a warmth of 9300 and the other at 6500... what I really want tho.. dual 21" running at 1680 for a total of 3360.... please send all donations to...
"don't knock Dual till you've tried it ... I'll never go back.. what trade in the ability to have 1 monitor running at 800x600 and the other at 1280x1024? or having 1 set to a warmth of 9300 and the other at 6500..." I have tried it. Had one monitor at 1280x1024 and the other at 1024x768. It was nice - you can read tutorials on one and do junk on the other, etc. I'd still take this monitor/resolution over the dual setup, though.
Software: Daz Studio 4.15, Photoshop CC, Zbrush 2022, Blender 3.3, Silo 2.3, Filter Forge 4. Marvelous Designer 7
Hardware: self built Intel Core i7 8086K, 64GB RAM, RTX 3090 .
"If you spend too much time arguing about software, you're spending too little time creating art!" ~ SomeSmartAss
"A critic is a legless man who teaches running." ~ Channing Pollock
nruddock ..that's one busy taskbar you've got there :)did you ghost the palletes in a paint app?..never seen Poser do that before. is it possible in P6 to bring up the old P3 interface..I can't remember what the command was..also the old hair room that never was..is that in P6?..or 5? my setup is the same as Khais,I like my radiation in double doses ;) Cheers Stefan
speaking of which i often feed baby whilst rendering and reading emails etc, does anyone know how much radiation the old stylecathode ray monitors give off? And do the flat screen monbitors emit less love esther
I aim to update it about once a month. Oh, and it's free!
"how you do to display the expanded libraries?" at the bottom right corner of the librarie pallete you can drag the window to a larger size
To display the expanded libraries..? Undock the Figure/Pose etc etc fly out with the little button in its top right corner, move it away from edge of screen if on single monitor, then... click and drag bottom right hand corner of fly out to the right and to whatever size you want it to be.
"You don't have to be mad to use Poser... but it helps"
I never use animation fly out so I can squeeze in a 1090 x 840 Preview/Render work area.
My eyesight demands a lowish screen res so I can relate to the problem with the animation palette. I use dynamic clothing a lot, and I'd love to see an option in Poser where we could maybe chose to have the animation palette displayed on top of the preview window (like the library palette) instead of beneath it.
My solution now is to use an extra UI dot specifically designed for whenever I'm going to require the animation controls to be (fully) accessible. I've also assigned the two side buttons in a 5-button mouse to toggle the library and animation palettes. It lets me overlap the preview window, without any inconvenience from their handles being occluded.
estherau; Actual color computer monitors emit rather less X-rays than television screens; there is a high lead content in the back of the matrix that shields the user (and makes the bloody things so bad for landfills). That said, there is some Xray leakage, and it should be mentioned on the spec sheet for tha monitor. A TFT or LCD screen doesn't emit hard radiation whatsoever; your lightsource is high output fluroescent lamps, and the TFT panel basically opens and closes optical ports associated with the RGB color dots. From a radiation standpoint they are much safer over long exposure times (but that is in years, not days or hours). They are also more energy efficient.
"From a radiation standpoint they are much safer over long exposure times (but that is in years, not days or hours)."
Uh oh. I spend sometimes 16 to 20 hours a DAY in front of a damned computer screen. When working on something like animations with a critical deadline, I've been known to work up to 32 hours STRAIGHT. I'm doomed!
8-0 Message edited on: 05/15/2005 07:00
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
One of the assumptions people make about radiation is that if twice as much radiation is twice as bad then half as much is still half as bad. Folks, we evolved in an environment which is awash in the radiation output of a fusion reactor. Our bodies are full of biochemical safeguards against radiation damage. We've had people working in front of computer monitors for a quarter-century, and it's hard to tell if they're dying sooner. And cancer is the big killer because we can deal with so many of the others, particularly infection and injury. We're rolling the dice more often than ever before, but we can still only lose once. I CAN LEND YOU A VERY FAST HORSE
re the radiation thing, I was given a radiation monitor to wear while shooting video in a power plant some twenty years ago. After the shoot I put the monitor on my keyboard and it's still sitting on the current keyboard - tween me and the monitors. -- indicator has just barely moved a smidge in 20 years and is still nowhere near the danger level. Also using dual 19" at 1024x1280, but getting more difficult to see these days. To read the small stuff I often find myself clicking on the screen magnifier tool that comes with the current version of nView.
Message edited on: 05/15/2005 12:38
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I dunno if Nruddock ghosted those palettes in photoshop but you can get that effect in realtime (if you're running winXP) using a little freebie utility called Vitrite. It works on any window except openGL windows. You select the window you want to ghost and hit shift-ctrl [numberkey]. 1 will make the window almost invisible, 9 makes it almost solid. OB
Of course, it doesn't stay that way for long.
;)
thanks folks for radiation answers. very interesting. love esther
I aim to update it about once a month. Oh, and it's free!
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