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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 26 2:05 pm)



Subject: Having Horrible problems with creating morphs in 3dmax


kiru ( ) posted Thu, 08 February 2001 at 12:59 PM ยท edited Thu, 01 August 2024 at 11:44 AM

No matter what I do, When I export the object and try to load it as a full body morph in poser (in this case it is for the new mike pants from PhilC, the add dialog box comes up, i load the obj, press ok, the hourglass runs, then nothing. I cant hit OK to get back to poser, and must cancel the morph load. PLEESE HELP ME


kiru ( ) posted Thu, 08 February 2001 at 1:28 PM

I did ok in expoerting only mikes head, and then back in as a target, but I can't do a full body morph on the pants still. Next ill try doing a full body morph on the whole body


JeffH ( ) posted Thu, 08 February 2001 at 1:52 PM

Attached Link: http://www.renderosity.com/messages.ez?ForumID=2104

You should not be exporting from Poser to create MTs in MAX. Use the base OBJ file in the geometries folder. Also, you might get more help with this if you posted to the MAX forum.


kiru ( ) posted Thu, 08 February 2001 at 1:55 PM

I just figured that Poser People might know off the top of their head.


JeffH ( ) posted Thu, 08 February 2001 at 2:06 PM

Someone might, yes ;-) JH. <--- Doesn't have Max


poserpro ( ) posted Thu, 08 February 2001 at 2:30 PM

if need to export in p4 or ppp, use the "save as mt" when export.


Jim Burton ( ) posted Fri, 09 February 2001 at 9:52 AM

Unless I missed something in Poser, you can't "load it as a full body morph in Poser", full body morphs have to be created as part morphs, part (or object) by part.


poserpro ( ) posted Fri, 09 February 2001 at 10:31 AM

right, full body morph was made of groups of body part morph. then by slecting "body" to set full body morph. the body's parameter dial will add this new morph.


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