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Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 29 7:57 am)



Subject: Where have all the Michael morphs gone???


Dave ( ) posted Mon, 05 February 2001 at 11:10 AM · edited Sat, 30 November 2024 at 12:27 AM

Just read on Traveler's site the other night that he's taken down all the Michael morphs. So where can I find them now? Could really use some for the facial features. Dave


JeffH ( ) posted Mon, 05 February 2001 at 11:23 AM

Guess they're gone unless someone lends you a copy through the e-mail.


Dave ( ) posted Mon, 05 February 2001 at 12:19 PM

Gee I would've thunk that whoever posted them on Traveler's site would have moved them to a new location... Dave


JeffH ( ) posted Mon, 05 February 2001 at 12:53 PM

Maybe, I don't know who made them.


Dave ( ) posted Mon, 05 February 2001 at 1:41 PM

I cant remember either or I'd go to their homepage. dave


Jaager ( ) posted Mon, 05 February 2001 at 2:05 PM

There were only six sets. The four main sets were done by Traveler himself. He has withdrawn them - period. If you are going to pass them arround, you best do it on the QT. They are not public domain. I think Jackie also works with Poser World and Lannie, so perhaps she will offer her set there.


PJF ( ) posted Mon, 05 February 2001 at 2:18 PM

Which just goes to prove that if you see something you think you might like on the web (even if not immediately), you should grab it as soon as you can. The web is a fragile place.


MallenLane ( ) posted Mon, 05 February 2001 at 3:30 PM

I really have to question behind their removal and whom it affects/withdraws support from. I guess I can see that upon inspection it appears that removing the morphs affects Daz3D/Zygote, the reasoning there being that less community support of the figures hurts the sales of the models? Perhaps.. More likely however is that, people have already bought, will continue to buy the models. So Zygote still wins, and its the users who are shorted. In fact, the fewer morphs existing in the public domain can perhaps be better for Zygote's position even. They can now release their own morphs for sale that do essentially the same things, or even release new sets figures who's sellablilty might have been threatened by a more facially versatile Michael/Vicky. But, they are his morphs and he can do what he wants with them of course. But to attempt (as one statement he posted sounded) to strike back at Zygote/Daz3D by removing them isn't so easily effective.


MallenLane ( ) posted Mon, 05 February 2001 at 3:31 PM

BTW, I am stuffed full of flu medicine so I apologize for the bad grammar. ML


Dave ( ) posted Mon, 05 February 2001 at 10:06 PM

Well coming on the tail end of all this, I had no idea that Traveller felt the way he did. What led up to all of this anyway? Dave


CreativeOne ( ) posted Tue, 06 February 2001 at 12:10 AM

The fact that we have to make Morphs for Michael,and FIX the SCREW ups Zygote/Daz3D made on him are inexcusable to begin with.Thank God My sister bought Wyrmasters Morphs.Michael is now 90% better.Though his neck is still screwy and he needs UPPER Chest morphs,and better Bicep morphs,along woth Fixing the weird cracks he gets in his back when you try to make him more like a Superhero/Musclefreak.Zygote/Daz3D has LOST my Business due to the FACT they Publicly PROMISED to FIX Michael and his LACK of Full Body Morphs a LONG time ago.A buddy of mine emailed Zygote/Daz and they told him they were "Too Busy" with their "Transition" to make the PROMISED BodyBuilder/Freaky Muscle type Morphs/fixes.Transition?They are the SAME company.PLEASE!I will say they ARE nice on the phone and in emails,and they seem like really nice people, but they never come through when it comes to promises.I bought Michael as I'm sure ALOT of other people did BASED on the FACT he was "THE MILLENIUM MAN" and the PROMISES Zygote/Daz3D would MAKE a FULL (Chest,Upper,lower,Biceps,Triceps,Back,Lats,Legs,etc)Muscle Body Morphs for him,and fix that weird looking pencil neck and back cracks mentioned above.Thank God for Wyrmaster.He did an AMAZING job!But unfortunately,Michaels back still cracks at his shoulder blades,and he needs Upper Chest/Biceps/and a MAJOR Neck fix.I know this email sounds Whiney,but I thought the days of Vickie and problems were OVER.All I am saying as a consumer is if you PROMISE to FIX Inherant bugs,and PROMISED Morphs,as a company,no matter how small,should deliver.I have no ill will toward said company,but we should not even HAVE to scrounge for things that were PROMISED us.Plain and simple.


Dave ( ) posted Tue, 06 February 2001 at 12:19 AM

Sounds like a good argument to stick with the basic figures that came with the program IMHO. Dave


CreativeOne ( ) posted Tue, 06 February 2001 at 12:29 AM

I agree Dave 100%.Zygote/Daz3D will NEVER get my Sisters or My Money (I chipped in with her)again.No support.broken promises,defective models....No Money!My Poser4 guy with FREE RKane MuscleMorphs Looks and Functions WAY better than the Michael we wasted our money on.


Dave ( ) posted Tue, 06 February 2001 at 12:44 AM

Did RKane ever update that model? Last I heard there's was supposed to be a new Chaney man, but I never saw it appear. Dave


Dave ( ) posted Tue, 06 February 2001 at 12:53 AM

I was planning on doing some P4 dude texture maps for the store. Do you think that's a good idea? Or am I completely brain dead on this one? Dave


CreativeOne ( ) posted Tue, 06 February 2001 at 12:53 AM

I wish!I have not heard from him in a long time.We should be paying HIM not Daz...........


CreativeOne ( ) posted Tue, 06 February 2001 at 12:55 AM

If the maps are good do em.I'd buy em if they were good.


MallenLane ( ) posted Tue, 06 February 2001 at 6:03 AM

What back cracks?


Dave ( ) posted Tue, 06 February 2001 at 7:25 AM

file_146000.jpg

How's this for a texture map?


Lorraine ( ) posted Tue, 06 February 2001 at 8:59 AM

I have not had any problem with Daz/Zygote, they have excellent products. The fact that many members of the community make changes to the original through morphs is what is supposed to happen. The choice to post these morphs for free is an example of extreme generosity. It is my understanding of the situation is the generosity of those people like Traveler was limited to non-comercial use. There were people who violated that agreement and the trust by using the free morphs to create for-sale items. This is a violation of the trust and the agreement we enter into when we use the free stuff in a way other than what the readme file says we can. So whether the use was a mistake or intentional we who tried our best to use the free morphs properly now are without them because of those who wanted to profit. Personally I think it is due to enthusiasm and a mistaken idea of how they can be used. I would hope that it was not intentional. I do not see how Michael and Vicki are "defective" in any way, if as a community we are able to learn how to make "custom" changes that satisfy us that is great. The amount of time that goes into these models is certainly not reflected in the price which appears competative. If Daz/zygote did it all we would have nothing left to do but pose their creations.


Ghostofmacbeth ( ) posted Tue, 06 February 2001 at 12:44 PM

"I do not see how Michael and Vicki are "defective" in any way" Agreed ... They are an alternate and they don't put a gun to your head to buy them ... If you buy a toaster and it doesn't have the waffle grid you don't complain about that. You go get a waffle maker. Same idea. As to where the morphs are. Well to be honest most people still do female's it seems. Michael comes with a ton of morphs but , as with the poser guy before, most of the morphs are done for Vicki and the females.



Dave ( ) posted Tue, 06 February 2001 at 12:49 PM

Still sounds like a good argument to stick with the figures that came with Poser. I'm gonna start making textures for the Poser 4 Dork and maybe if anybody's interested I'll put them in the store. Dave


bloodsong ( ) posted Tue, 06 February 2001 at 2:26 PM

what michael morphs?? there's barely any. trav only had a few, of course those are gone. nobody else seems to have any. oh, btw, i worked on his chest area to reduce his delts, traps, and pecs (and was trying to work on those oblique back muscles). they're not done yet, but they will be available soon-ish. yes, free. :) hey, dave! why dontcha stick with the default poser figures, man? ;)


Traveler ( ) posted Tue, 06 February 2001 at 3:15 PM

Actually I have no problem with people using my morphs to make commercial characters, I gave permission for that along time ago right on Morph World. I also have no problem with Zygote at this point, they called me, we talked, end of story. No the morphs won't be back at morph world. There wern't that many of mine that I had released anyways. 4 packs of mike morphs and 9 or so of vicky morphs. A big loss? I doubt it, when my posette and pdork morphs are 20x that amount if not more. I actually stopped making them months back when I lost intrest in Vicky, and went back to Eve, which remains to be my favorite figure. Just remember that for ever person using Vicky or Mike, there are probably 100X that number that don't have them, don't want them, or don't care. -Trav


Ghostofmacbeth ( ) posted Tue, 06 February 2001 at 5:11 PM

I still don't get this eve thing S Go figure ... I mean I know who she is and stuff but I don't see why everyone loves her so much. That is just me though. Later



CreativeOne ( ) posted Tue, 06 February 2001 at 7:35 PM

Michaels Back near the shoulder blades crack when you enlarge his back.His neck is WAY off kilter.If you pose Mike SideWays you will see his neck is on his chest and hunched like an old womans.Do it,you will see.Also,he needs Upper Chest morphs to Balance his lower Pecs.If you pose him, to do a biceps pose his biceps look weird,and at the chest,lat tie in,it cracks.He needs MAJOR work.Zygote/Daz3D should have NEVER PROMISED said fixes and Morphs like they PROMISED up and down on Renderosity a LONG time ago.Now they are renegging,plain and simple.Excuses,Excuses.Maybe I will spend my Money with the members here.At least THEY are reliable!I did buy Wyrmasters MassiveMike which is a big improvement,(First thing I ever bought at the store :0)but Mike STILL needs neck fixes,UpperChest,Butt Morphs(his ass is flat),Better Arm morphs,Back fix,and a morph for a rounder face.What is it with that sunken in face look?Not every artist wants Michael to look like a sickly model.


MallenLane ( ) posted Tue, 06 February 2001 at 10:30 PM

The cracking is probably because michael doesn't seem to be meant to scale. Poser scaling is awful, and I mean awful to set up. The setup it uses seems completely backwards to its purpose to me. It would probably be fixed by recutting the arms not to include the chest area, like the poser 4 male is cut. This would leave more easily definable scaling areas, but would have the shoulder bend issues that affect the P4Male. Actually most of the "cracking" issues you mention about the torso are probably due to the way the chest and shoulders are cut. Probably a lot more trouble than it was worth for Zygote to switch to that style. His neck is a bit too far back. Unfortunately the entire geometry of the head would have to be brought backward to fix that. I dunno about the pecs. Only weight-lifters seem to have that kind of definition, and the Michael model is exactly what it is, not really a do all/be all. His butt is not right. I will grant you that, but thats probably a morphable fix. I dunno that I agree about the face. Thats generally the most fixable portion on any model because it doesn't bend. You just have to change the geometry to match what you want to see. Also this model was supposedly built around a real person's body. So it has features and flaws that a real person would have heh. ML


Ghostofmacbeth ( ) posted Tue, 06 February 2001 at 10:35 PM

The back cracks would happen with any character. you have to enlarge all the parts around it near equally or it messes up. Goes for P4 figres as well. Mike's neck is not on his chest or hunched. maybe after morphing or scaling it would be. It has a little angle but most people do too and poses work wonders. He only cracks when you scale him to a freaky muscle person incorrectly. I just scaled hm to ultra freak in about 2 minutes. No cracks at all. 150 in the x and z coordinates on all the parts you are hitting. Collar, shoulders, chest. Works fine. The upper chest I agree. Ask someone or do it. They promised it but they didn't say it would be next week did they? They are a company and to cater to each whim isn't practical. They aren't renigging. They simply aren't stopping everything to make a muscle freak character. And Mikes ass isn't really flat. In fact it is much rounder than the standard poser figure. And he does have a morph for a round face.



Dave ( ) posted Tue, 06 February 2001 at 11:55 PM

Bloodsong, I think I am going to stick to the P4 people. Now we just need to get the P4 dude caught up to Posette as far as morphs go. Dont be surprised if you see some more P4 male textures from me in the future ;) Dave


CreativeOne ( ) posted Wed, 07 February 2001 at 12:45 AM

Thanks Dave.If you can make Photorealistic Textures for P4 I would buy em!Ghost and Mallen make some valid points,thanks guys! But Michael still was rushed out to sell,(for $60 Bucks mind you) and he does still have problems.All I am saying is The Poser4 guy probably had ALOT more TIME and EFFORT put into him BEFORE Zygote/Daz3D released him for Poser4.They included a SuperHero Morph that made ALL of his PARTS Morph TOGETHER WITHOUT screwing up the part next to it,like Michaels do :( and His Upper chest tie in worked better than Michaels,as do his lats and back definition(looks more realistic,Look at the 2 from the back pumped up,P4 looks better).Also,with P4 You could use the SuperHero Morph AND the other Reg Muscle Morphs to Custom make him even more.The fact is Zygote/Daze3D Promissed Renderosity members these Morphs and fixes,they were not made to cater to ANYONES "Whim"Ghost,there you are wrong( I'm not attacking you,you seem cool).ALOT of memebers left input on WHAT they wanted in Michael when ZYGOTE ASKED.Otherwise,they should not have mislead anyone.THEY posted the PUBLIC email,NOT me.For the "BIG,AMAZING,MILLENIUM MAN we were promised,he still kinda blows.With the fixes and proper morphs he probably wouldn't.Thanks again for good,helpfull ideas. :0)


CreativeOne ( ) posted Wed, 07 February 2001 at 1:07 AM

file_146003.jpg

Look at BOTH Figures Backs after a muscle morph was applied.


CreativeOne ( ) posted Wed, 07 February 2001 at 1:27 AM

file_146006.jpg

P4 man with Super Hero Morph applied nothing else.


MallenLane ( ) posted Wed, 07 February 2001 at 3:03 AM

well I guess technically someone could move the neck and head back a bit, recut the shoulder area to not include the pectoral, and then relase that model using that freeware thing that only tranfers the model if you already own the original. But that would make none of the clothing for the upper body work. clothing is cut the same way the figure is. Michael was never meant to be a muscle man however. =


Dave ( ) posted Wed, 07 February 2001 at 7:14 AM

That's why I got the Muscle Man from Zygote and just put the P4 Dude's head on him. Works for me. Dave


Ghostofmacbeth ( ) posted Wed, 07 February 2001 at 8:12 AM

By whim i mean to one specific character that "some" people want. Hey, I would like him too but he is not totally necessary for me. And that is what I meant as far as your picture. You are applying it seperately for the group when you have the full body one for the P4 Man. If you scale the chest of the P4 man at 125 or whatever you did with Michael you would see something similar. You have to do all the parts. Same thing if you applied the muscle morph on the chest alone and not over the whole body. And from the get go Michael was not intended to be a "muscle freak" ... For that you have the muscleman figure and the superhero morphs. But point taken. It is simply that they have a number of things that people want and they are a small company. Later



bloodsong ( ) posted Wed, 07 February 2001 at 10:48 AM

heyas; did you get the michael updates, creative one? i know pre-update his hip cracked when you posed it (by cracked, i mean there were actual gaps -- unwelded seams. you could shine a light through 'em!) i agree that you can't ultra-buff him up with his 'tone' morph. i also have to agree, he wasn't made to do that. ya know... the p4 guy started with the p3 guy, so they been working on him a LONG time. :) i still like michael a lot, but he does have his problems. i dont remember all these promised you (creative) say zygote/daz made us about him. but maybe i wasnt paying attention then, as i didn't have him.


Jim Burton ( ) posted Wed, 07 February 2001 at 10:54 AM

One thing you have to remember about morph targets, is some of them were originally done with more than one body part in the area covered by the morph, and if so you need to load the morph targets.objs for all of the parts, and turn all the dials the same amount, otherwise Poser will do weird things on the seams between the parts. Best thing is to make a full-body morph, and leave all the individual dials alone. This isn't Zygote's fault, or the fault of whoever made the morphs (unless they did't indicate which morph targets were part of which effect, or they didn't include 'em), or any problem with any figure, it is just how Poser works. I also think people are going farther with morphs that was ever intended, if it works fine, but if it doesn't don't complain.


CreativeOne ( ) posted Thu, 08 February 2001 at 1:49 AM

Ghost you are wrong(IMHO).I used the SuperHero Morph to make the P4 mans body/back get like that.If you enlarge Michaels like I did in the pic and then TRY to make the Chest bigger,he gets really weird.He does,it's a fact.Mallen, Zygote/Daz3D PROMISED they would ADD MUSCLE MORPHS to him,I didn't.It WAS POSTED here.I still may have the Post.I probably don't,but I may have saved it.Jim,it IS Zygotes fault...they made a FALSE PROMISE.Also,Michaels Hips needing a "fix" proves that.Either way,they PROMISED they would and are now "renegging".I will never understand how people accept crap and you know what they keep getting?Crap.Hence Zygote/Daz3Ds 40% off sale on EVERYTHING.The customers aint buying.We are sick of the bugs and kinks.I am in no way mad or yelling at you Ghost or Mallen,just disagreeing :0)I respect you.All I am saying is We were Promised things and now they are not delivering.So I'm NOT buying.Ever.No hard feelings,just a smarter consumer.Dave how can you put Michaels head on the Muscleman?And what about the fact he has no Penis?That is weird.We should have the option.Nothing wrong with nudity.He's castrated!LOL


Dave ( ) posted Thu, 08 February 2001 at 7:05 AM

I know somebody's put his head on the muscle man body. I did it for the P4 dude and also borrowed the genitals and tweaked the CR2 so everything would work right. Dave


Ghostofmacbeth ( ) posted Thu, 08 February 2001 at 8:18 AM

Creative One .. That is what I am saying .. you did it for the WHOLE body on the P4 ... If you did it ONLY on the chest for the P4 person it would look like that. That is in essense what you are doing for Michael. You need to do Chest, Right collar, Left Collar etc. And because they haven't delivered yet doesn't mean they won't. Just a question of time.



Ghostofmacbeth ( ) posted Thu, 08 February 2001 at 9:06 AM

file_146007.jpg

Here is a little example. Lame quality but I didn't want to clog the board. I am not sure what you used for the muscle morph on the Michael since it isn't scaling that I can tell. It looks like one of the isolated Muscle morphs from Wrymmaster, whereas you have the whole body morph for the P4 guy. Here is the pic though. Jut simple scaling that took about 3 minutes total.



CreativeOne ( ) posted Fri, 09 February 2001 at 1:23 AM

So how did you make them?Where they made with Wymasters or your own of applying the SuperHero Morphs from P4?Thanks Ghost.Let me know.I am kinda new at this.Also,Dave,HOW did you Paste on head on another,and add a penis to make a NEW cr2 ?Thanks.


Ghostofmacbeth ( ) posted Fri, 09 February 2001 at 1:35 AM

Don't have WyrmMasters figure yet ... The Michael ones were using the tone morph, Full body set to 1. and 120 to the x and z axis on most parts. the arms are y and z and the shoulders are done at 110 y and 120 z axis ..No scale to the head, waist or abdomen. Didn't touch the hands or feet either. He would be even better with Wyrmmasters figure since this is just scaling and not morphing. Hope that helps and good luck.



Dave ( ) posted Fri, 09 February 2001 at 7:45 AM

Did it through Compose and the CR2 Editor. Took a couple of trys to get it right. Dave


CreativeOne ( ) posted Sat, 10 February 2001 at 12:33 AM

Yes Dave BUT HOW?I am a retard!@ LOL


Dave ( ) posted Sat, 10 February 2001 at 11:08 AM

Send me an email at grfkdsgn@att.net and we can discuss it further, CreativeOne. Dave


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