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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 25 4:22 pm)



Subject: Zbrush noobie problems with Poser import, help!


silverblade33 ( ) posted Tue, 14 June 2005 at 11:43 AM · edited Tue, 21 January 2025 at 5:26 AM

file_255122.jpg

Posted this over on Zbrush Central forums, got some help but no fix to this, so hope someone can help :) Ok, I load an original geometry Poser figure into Zbrush2. However, it is extremely pixellated when I zoom in. I have adjusted: "Tool>Display Properties>DSmooth" as Aurick suggested. However, it's still badly antialiased and pixellated. I have found if I import the figure, scale it WAY up (so most of it's off the screen borders), then pan to get to say the head, this sort of solves this problem, but that seems heck of a kludgy, and doing that on a large document size for clarity = slow even on my system (which is beefy). Is this common, is there a fix, or just way it works? I include screen shot to demonstrate the problem. Thanks for any help :)

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DCArt ( ) posted Tue, 14 June 2005 at 11:55 AM

Use the "Double" button (in the Document palette) a couple of times to increase the size of the ZBrush document. Then zoom out until you see the entire document. Then add the object you want to morph.



rdf ( ) posted Tue, 14 June 2005 at 2:10 PM

Yeah. What Deecey said. It looks like you must be starting out with very lo-res document settings.


face_off ( ) posted Tue, 14 June 2005 at 4:05 PM

Don't use the Zoom button. I start a new document, double the canvas size, paint the model on the canvas, the use the Scale functions.

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SWAMP ( ) posted Tue, 14 June 2005 at 4:38 PM · edited Tue, 14 June 2005 at 4:46 PM

file_255123.jpg

ZBrush doesn't handle too large a document very well....things start slowing down a lot.

What I suspect you are doing is, using the zoom tool and zooming into the figure in the document.
Dont do that as you are just magnifying the image, which will get all pixilated.

Instead just bring the part of the figure you are working on up close to fill the frame.
Alt>left click>release Alt>move mouse up and down, will push and pull the figure up close (or back).
Alt>left click>move mouse up/down , right/left, will position the figure.

Doing that you can use the small default size window (document) and wont see pixilation.

This image is the complete V3 obj with just the head pulled in closer, in a small 640x480 document window. No reason to scale or resize the document..just bring the figure to you.

SWAMP

Message edited on: 06/14/2005 16:46


silverblade33 ( ) posted Tue, 14 June 2005 at 8:41 PM

ah thanks a ton folk, very kind of you :) Gotta wait for couple of hours to try it though as rendering an animation in Vue, lol.

"I'd rather be a Fool who believes in Dragons, Than a King who believes in Nothing!" www.silverblades-suitcase.com
Free tutorials, Vue & Bryce materials, Bryce Skies, models, D&D items, stories.
Tutorials on Poser imports to Vue/Bryce, Postwork, Vue rendering/lighting, etc etc!


rdf ( ) posted Wed, 15 June 2005 at 4:34 AM

Oh yeah. I wasn't thinking. SWAMP's got it right.


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