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Poser - OFFICIAL F.A.Q (Last Updated: 2025 Jan 22 9:27 pm)



Subject: Unfinished render


TigerD ( ) posted Wed, 15 June 2005 at 10:41 AM ยท edited Thu, 23 January 2025 at 6:07 AM

file_255328.jpg

Iv'e tried rendering this picture several times. It takes a few minutes to get to this point, then stalls. Last time I left it for over an hour, but it gets no further. No error message and no sign that P6 is "not responding". Can anyone help with this one?


manoloz ( ) posted Wed, 15 June 2005 at 11:26 AM

mmm never happened to me. What are your render settings? What I can see, even if it is unrelated to the problem (maybe) is the skin of the "big" guy on the left looks too bumpy

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DCArt ( ) posted Wed, 15 June 2005 at 12:05 PM

Just a hunch ... what hair are you using on the two guys? Perhaps try an area render around their heads and see what happens.



bjbrown ( ) posted Wed, 15 June 2005 at 1:19 PM

One possibility is that you are running out of memory. Turn on (or increase the size of) your hard drive swap file and try again. If you hear the hard drive start crunching away when the render gets to that point again, it's memory.,


Morgano ( ) posted Wed, 15 June 2005 at 10:48 PM

I don't think I have seen this at P6, but that may be because I use the Firefly renderer (not implying that it's necessarily better, merely that it is not the same). When I first installed P6, it was reluctant to render anything at all, but a graphics driver upgrade finally appeared which fixed the problems. Since Windows didn't locate any new driver at the time I installed P6, that may be worth checking again, but my early attempts at P6 renders usually didn't get anywhere close to the actual rendering stage, so I suspect that the trouble in the case of your image may be a memory problem.
I generally resort to the Windows Task Manager in those cases. The Poser process (Poser.exe) will have nearly all the CPU (97%+) and a very big figure in the "Mem Usage" column. Even when Poser is working properly, it will take ninety-odd per cent of the CPU during rendering and a large amount of whatever memory is available. When it stalls, it keeps all of the CPU, but the "Mem usage" number freezes. If "Mem Usage" stops updating, then, in my experience, the render has hit the buffers and the only thing to do is to stop the process, because trying to cancel the rendering is already too late. (For that reason, I try always to save a scene before doing any kind of rendering.) It's worth checking the task manager a number of times, before doing anything drastic, though, because the updates to "Mem Usage" can be quite slow. If it updates, however slowly, it's still doing something. If it doesn't, it isn't.
The solution may be to render elements of the scene individually. In the example above, you might render the figure at the back, along with the ground, then the figure at the left, then the one at the right. If the files are rendered as TIFFs, they can be put together in something like Photoshop. The problems start, though, when figures cast shadows on each other, or interact in other ways, because figures that interact need to be rendered together. That can make things complicated.
I was something of a late comer to Poser, so I have used P5 and P6 much more than P4 (I can test things on P4, if necessary). Have you tried using the Firefly renderer and, if so, what happens? In P5, I often found that a render would seem to be going swimmingly, until it abruptly gave up. I never knew what caused that. The render didn't complete, but Poser continued running. The only solution was to try again, with reduced settings for the render job, which usually worked. That implies that there was some sort of resource shortage, but it wasn't one that caused Poser as a whole to lock up.
Sorry for the essay, but I hope some of this helps.


douglaslamoureaux ( ) posted Thu, 16 June 2005 at 11:49 PM

I don't hav any useful advice. I have seen P6 cholke on simple images and chole on complex images. It seems some props (like hair props) are sometimes poorly behaved and cause P6 to crash. You're likely to have better luck rendering in P5. Have you installed SR1 for P6 yet? That might help (or it might cause other problems ;-) I am confident that some day soon P6 will be useable. I'm sure P6 will be fixed before P7 is released. I had similar problems in the first two or three versions of P5.


Morgano ( ) posted Fri, 17 June 2005 at 12:36 AM

When I installed Poser 6, it seemed virtually useless. Trying to render a picture (any picture) was like trying to spot an ostrich on the Moon. I reverted to Poser 5 for everything and composed a blistering complaint to CuriousLabs (I'm good at blistering) and then decided to check for a hardware upgrade. To be fair to CuriousLabs, checking for a driver upgrade is stressed as an absolute necessity about four hundred times, when you install P6. To be fair to me, I HAD checked and Windows had found nothing. When I checked again, a driver was available and it transformed the performance of P6. I have not gone back to P5 since then. Don't get rid of any earlier release, until you have P6 functioning properly, of course, but there could be a driver fix for the problem, even if you have previously searched.


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