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Subject: Dust Cloud, texture not showing up? Bryce 5.5


Shaddex ( ) posted Wed, 15 June 2005 at 1:37 PM · edited Sat, 01 February 2025 at 10:01 PM

file_255360.png

I just finished rendering this scean.. it looks fine and all but for one thing.. behind each animal.. I have a dust cloud trailing behind.. but the prob is.. it don't show up at all! O.o -every- cloud, smoke, fog mat I add onto the semestrial lattice (that forms the shape of the dust cloud) don't display at all.. it's like it's not even there.. I even messed with all the settings for the mats and such.. but nothing I do makes them show up. I've tried adding the mats to spheres and such.. but I get the same thing, it just will not display at all. I'm using the "Heavy Pollution" mat as it was the right color and form for what I wanted... but nothing I do will make it show up.. Even setting everything to max, removing the transparency, and the works.. and it still don't show. I've tested it using other soled mats.. and they show just fine with no tweeking.. I'd really like to finish this.. but these stupid dust clouds just refuse to show up what so ever. Can someone tell me whats going on? Is this a bug or something?


Rayraz ( ) posted Wed, 15 June 2005 at 1:50 PM

just making a guess, tried making the lattice solid in the terrain editor? that might help.

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Shaddex ( ) posted Wed, 15 June 2005 at 1:57 PM · edited Wed, 15 June 2005 at 2:09 PM

Okay.... I did that.. but that just turns it all into a soled lump.. theres no soft edges or nothing.. it don't look like dust.. but rather a badly colored rock... :( I need it to look line fine dust..

Message edited on: 06/15/2005 14:09


Rayraz ( ) posted Wed, 15 June 2005 at 2:10 PM · edited Wed, 15 June 2005 at 2:11 PM

you could try using a volume texture? or you could try and make the dust trail with sphere's rather thena lattice.

Message edited on: 06/15/2005 14:11

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(")This is Bunny. Copy and paste bunny into your signature to help him gain world domination.


tjohn ( ) posted Wed, 15 June 2005 at 2:14 PM

Most volume textures don't show up on oddly shaped objects too well if at all. Try what Ray suggests and use spheres.

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dan whiteside ( ) posted Wed, 15 June 2005 at 7:33 PM

I'd agree that parametric primitives are the way to go since those are the only objects that the Edge Softness control works on.


foleypro ( ) posted Wed, 15 June 2005 at 11:50 PM

Yep... Dont use Lattices...


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