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Subject: A Blender - Poser DAZ Character - Making Clothing Question


bjbrown ( ) posted Mon, 04 July 2005 at 3:13 PM · edited Mon, 22 July 2024 at 7:07 AM

I want to try to make some simple clothes for DAZ's Michael 3.0 and Victoria 3.0. When I try to import the .obj files for them into Blender (to use as a guide to build clothes around them), Blender gives me an error stating that they aren't .obj files. I have successfully imported other .obj files into Blender, including the P5 Man (finding him after importing him is another issue, but he's there if I look hard enough). Anyone know what's going on when I try to import the DAZ models?


jestmart ( ) posted Wed, 06 July 2005 at 12:15 AM

V3 imported fine for me. Are you using the latest Blender and did you import from the RuntimeGeometriesDAZPeople[model][model .obj] folder?


bjbrown ( ) posted Wed, 06 July 2005 at 9:53 AM

Yes and yes. I'm not sure what's going on there, the DAZ models are the only ones that give me problems. I wouldn't think that it would be due to lack of system resources. But until I figure it out, I think I have a few ways to work around. (Background .jpgs, clothing dummy props made from primatives, and I may try to clone parts of the figures to load.)


jestmart ( ) posted Thu, 07 July 2005 at 11:40 PM

One other thing you could try is downloading Wings3D, its free and not very large. Wings import and export plug-in seems a little better then Blenders. If they load into it re export it and hope it fixes any quirks that may be in the original. Just use a different name.


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