Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 21 6:06 am)
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I took a quick look through the forum database and I didn't see this posted so I thought I'd post this.I was creating a space scene the other day and I needed a 360degree starfield for an animation. Since the background stays stationary when the camera pans. That wasn't a good method. I needed to give the illusion of motion.
So I got to thinking about how that worked and realized that I could make the background white. Then create a huge ball prop and poke holes in it with the granite shader so the white color tricks the eye into looking like stars.
The ball prop is actually the universe I can fly around in.
Seems to work pretty good.
And you can alter the granite setting or even use other shaders to get various types of star shapes.
I put the file in my file locker if you want to try it out.
I think P6 users will have to alter the shader a little for it to work. I've heard the shaders are slightly different in P6.
-ScottA