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Subject: WIP Sci-fi corridor


marcfx ( ) posted Sun, 10 July 2005 at 5:20 PM · edited Mon, 25 November 2024 at 4:28 PM

file_268025.jpg

Hi Gang I hope everyone has had a great weekend. Well, I have been trying to get this image right but it really seems to lack something and I dont know what it is. One thing is the containers that the beasts are in, they do not to show the glass but, it is there and have tried different lighting in D/S which worked but it seems not to show it in Bryce. I've tried adding the Bryce lights but they seem very strong even when turned down to 4% and still no show of the glass. I would like some help from you guys/galls to throw some of your ideas to it please. Thankyou. Marc


Smile, your dead a long time :)


zakalwe ( ) posted Sun, 10 July 2005 at 5:59 PM

wow, real old SF! For your glass I'd try to increase reflectivity and refraction. You could try to increase the depth blur of the scene too - this enhances the dramatic sense of the corridor.


buckzero ( ) posted Sun, 10 July 2005 at 6:00 PM · edited Sun, 10 July 2005 at 6:01 PM

Add a very light gray to the volume of the mat, or 1-3% reflective (in the DTE), that might work. Cross Posted

Message edited on: 07/10/2005 18:01

$0


RodsArt ( ) posted Sun, 10 July 2005 at 6:02 PM

Great scene. Try different types of glass. To add something to the over effect.....try some distance blur, (the back ground slightly blurred). Preferably in your editing program VS rendered. Rendering a DOF blur in this would slow you way down. Check out this gallery for technique & inspiration. jjsmlee Looking forward to the fini. ICM

___
Ockham's razor- It's that simple


marcfx ( ) posted Sun, 10 July 2005 at 6:27 PM

@Matteo. Thankyou and Yes, it is another line I shall try. All this is such great brain food. Thankyou :) @George. A good point and I will try this too, so many ideas can be had there (DTE)Thankyou :) @Rod. This is one thing i will try and Oh! I've been to that link sooooooooo many times as well as many others including yours. It does help me when brain isnt in gear! Thankyou :)


Smile, your dead a long time :)


Zhann ( ) posted Sun, 10 July 2005 at 6:47 PM

Maybe some atmospheric effects? Great scene..

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CrazyDawg ( ) posted Sun, 10 July 2005 at 7:50 PM

great scene, love the way you used the Scythe(1st creature) one suggestion i would like to add is, try using a small radial light set at about 5-7 just infront of the Scythe to remove most of the shadow from around its head.

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dvd_master ( ) posted Sun, 10 July 2005 at 9:35 PM

Wow, really nice scene! I like the color scheme a lot. All the details really show, too. The only thing I don't like is how the guys look like they have no shadows. I know Bryce is sometimes bad with shadow definition, but it looks like he has none. I really want to see the finished one!


Sans2012 ( ) posted Mon, 11 July 2005 at 12:48 AM

Excellent work! Look forward to seeing it completed.

I never intended to make art.


marcfx ( ) posted Mon, 11 July 2005 at 6:58 AM

Thanks you guys for your help. On the shadows, it seems that Bryce does take the shine out of Poser lights when imported, its a shame because the glass was in view so was the shadows. :( I think a complete redo of the lights is due and then some of the details mentioned by your good selves is attempted. Thankyou again. Marc :)


Smile, your dead a long time :)


Eugenius ( ) posted Mon, 11 July 2005 at 11:47 AM

Very nice modelling & cool lightening!


marcfx ( ) posted Sun, 17 July 2005 at 12:18 PM

Attached Link: http://www.renderosity.com/homepage.ez?Who=marcfx

Well, I took your advice and almost changed the entire scene! LOL. The New'ish image is in my gallery and would be pleased if you would gander over and give your veiws, good or bad, thats how i learn! Cheers and thanks again for your help. Marc.


Smile, your dead a long time :)


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