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Vue F.A.Q (Last Updated: 2025 Jan 24 7:34 pm)



Subject: reflective material help needed


Richmathews ( ) posted Sun, 24 July 2005 at 9:17 AM ยท edited Thu, 16 January 2025 at 2:50 AM

Does anyone know a way to make a reflective metal material that reflects only in black and white?
I have a fire hdr, and what the chrome objects in the scene to reflect the fire but in black and white so it still looks a silver object. I don't want to have to do after effects in photoshop as I will eventually want to do an animation with a moving fire background reflected in the new material.

Thank you all in advance.

Regards
Rich

Message edited on: 07/24/2005 09:19


bruno021 ( ) posted Mon, 25 July 2005 at 6:37 AM

You want your fire to reflect in b&w? I'm not sure I understood correctly. Can't you use HDR shop to modify your hdr fire so it becomes b&w, and then use this file as a reflection map for your chrome objects?



Richmathews ( ) posted Mon, 25 July 2005 at 6:43 AM

I have been doing that so far, but I was wondering if in vue5infinite there is a way to modify the texture so that it only outputs in grey scale. So that it reflects the fire, but in black and white. Does that make sense? sorry to confuse you, but thank you for taking your time to try and help.


bruno021 ( ) posted Mon, 25 July 2005 at 9:46 AM

The thing is an hdr file can't be handled in Vue like a regular image map, and I don't think there is a way of editing this file in the material editor. But I might be wrong, hope someone gives a better answer.



Richmathews ( ) posted Mon, 25 July 2005 at 9:51 AM

ok, but even if I wasn't using an hdri, could the material editor be used to change any reflections to just b/w? Say a globe reflecting a few trees in a field or something? More now a little challenge than anything to see if you can modify relections that much. Anyone up for this?? ;-)


DVcreator ( ) posted Mon, 25 July 2005 at 8:29 PM

Sounds interesting, What about a focused pin light from above and behind the camera, like a pure white light to overpower the colour light in the fire but it would still have a relective mirroring... just an idea R


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