Forum Moderators: wheatpenny, TheBryster
Vue F.A.Q (Last Updated: 2024 Dec 13 6:58 am)
Hmm, not sure about the demo but I know the real version works fine, it's supposed to prompt you if you want to hold the old textures or replace them with the ones in the original file. Not sure about poser objects though, maybe that has something to do with it, might work differently than with other model formats. I can't test it as I don't have Poser and Vue 4 Pro on the same machine (home vs. work). You might post it to tech support, maybe it's a bug in the demo??
Sorry, I guess I need to clarify. I'm using Vue 5 infinite, with poser 6. The demo I was referring to was the demonstration tutorial vid at the link above. :) I don't get any prompt asking me about textures, and it should work with poser as the tutorial vid shows them using poser. I may take your advice and post over at e-on. Thanks for the info. Dragontales
Yup, that sounds about right. I love to collapse the materials, and my guess is that's the problem then. I'll try it without collapsing and see if that works, but yes, it's definately a letdown that they don't plan on fixing it. I actually find the whole materials thing a royal pain in Vue. I really miss multi-materials from max. Thanks for the info. Dragontales
Remember that they may just not be able to fix it as Poser import is relying on the API that e-frontier is providing them. They don't have complete control on the import / synchronization process.
For example, this is why if you import a pz3 file with 2 characters, the imported object in Vue has body parts of both characters listed under a single object. You can't expect the synchronization to work fully when collapsing materials as you lose any reference between the vue materials and the poser materials. Also remember that the new API from Poser 6 has not been integrated to Vue updates yet.
Message edited on: 08/18/2005 22:19
As an experienced Poser5 and 6 user into Vue 5, Vue does not prompt you or provide any mechanism whatsoever to retain the textures you have created on the figure you are re-importing whether the figure is collapsed or not. This is obviously a huge problem when you have to go back and forth. There are three workarounds to this problem though none are very good. First, change your workflow so that your work out the pose/poitions first before texture. Second, you can reimport a copy of the reposed model into the scene and then copy materials over. Third, you can save all your mats and then reapply them after import. I know, none of these are great solutions. I wish Vue had a utility like "Replace object - keep textures". Oh well.
Wow! I just went over to the Vue site link and saw that they claim to support the retention of materials after they have been changed in Vue and then re-importing the Poser model. I'm baffled - since this hs never worked for me. I guess I need to do some more testing on this. Perhaps it's a Poser 6 issue.
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Attached Link: http://www.e-onsoftware.com/Support/ShowTutorial.php?t=Vue4Pro/AutoReload&cf=%2FSupport%2FTutorials
According to the demo animation at E-on, you can import a poser figure, move it around, even change the materials on it, and when you make an adjustment to the figure in poser, will ask you if you want to reimport the file. So far all that works well, but what happens is that the texture work all goes away. According to the demo, the texture changes should all still be there, but when the file is re-imported, they go back to the original ones the poser file came with. Am I missing something? How do I re-import the poser file while still keeping any texture changes I made in vue? Link is to the demo I was talking about. Thanks for your time, Dragontales