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Renderosity Forums / Carrara



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Carrara F.A.Q (Last Updated: 2025 Jan 20 11:31 am)

 

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Subject: Spaceship hulls


ShawnDriscoll ( ) posted Sun, 14 August 2005 at 5:07 PM · edited Thu, 09 January 2025 at 6:52 AM

file_284261.jpg

Other people probably already know this, but by accident I found that spaceship hulls could be easily textured using Perlin Noise as a blender for two different metal shaders.

www.youtube.com/user/ShawnDriscollCG


bluetone ( ) posted Sun, 14 August 2005 at 7:36 PM

I missed it... care to show the difference with a couple of pics? Thanx for sharing it! :D


sparrownightmare ( ) posted Mon, 15 August 2005 at 12:33 PM

Thanks for the tip, I'll check it out.


ShawnDriscoll ( ) posted Tue, 16 August 2005 at 5:12 AM

file_284263.jpg

Here's some plating I stamped out.

www.youtube.com/user/ShawnDriscollCG


GabrielK ( ) posted Sat, 20 August 2005 at 2:22 AM

That looks pretty cool. Thanks for the tip.


ShawnDriscoll ( ) posted Sat, 20 August 2005 at 2:47 AM

The key is to choose "No Interpolation" at the bottom. This results in boxed patterns that you can bump map.

www.youtube.com/user/ShawnDriscollCG


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