Forum Coordinators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2024 Nov 18 10:25 pm)
Ive just recently started on the Internet and Poser 6 now takes 80 seconds to load instead of about 10 sec previously.
By looking in Task Manager to see what else was taking up the processor time I found that it was the anti virus prog which checks all files as they are opened.
Message edited on: 08/27/2005 13:48
To make it start faster you can remove some of the stuff from the plugins drawer, you can put the ones you dont want in a seperate drawer, just in case you want to use them again later. The 3dmf dxf and the text ones can all be safely removed, you probably wouldn
t use these, anyway. You can remove the vrml one, too, if you don`t export or import vrml.
Poser starts the runtime it was in when it last exited. So if you exited Poser when it was in a full runtime, the next startup will take quite some time. You can set libraryprefs.xml to readonly (after exiting Poser from an empty runtime). Then Poser will always start in the empty runtime - but you won't be able to add new runtimes.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
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I'd like to dump the P4, P5 and P6 figures for one. Their geometries and textures. Then everything P4 (props, etc) All the P5 clothing and figure props. Do I need default James for the 1st open? Any other suggestions welcome I hope for a fast as spit load and function. All Runtimes will be on a separate partition. Doing the defrag 1st. Reason for all this is, I'm now at 6min. 45seconds to open P6.