Forum Moderators: TheBryster
Bryce F.A.Q (Last Updated: 2025 Jan 04 3:16 am)
uh..I dunno..I use Wings and Blender..;) Cinema 4d and Strata will also do modeling, but I'm not sure what subdivision modeling is (I'm in the country, maybe nurbs are burbs..;) I suppose you could look at Rhino, Lightwave, and Maya (if you can actually afford them, that's a different story..;)Here's a few places to look.
http://www.cbel.com/3d_graphics_software/
warning- while almost everything is here, it's a little heavy on the ray-dream side. Shirley there should be something there..
Message edited on: 08/30/2005 16:52
I wish I'd said that.. The Staircase Wit
anahl nathrak uth vas betude doth yel dyenvey..;)
im with pakled wings and blender will do the job fine
for
some free stuff i made
and
for almost daily fotos
Attached Link: http://www.luxology.com/modo/201/
I really like Modo and it plays very well with Bryce. I'm looking forward to the 201 update (link) especially the "click-drag-done" UV mapping system.Attached Link: http://www.zbrushcentral.com
Check out Zbrush 2. It's amazing for organic stuff. I'm learing it. Just got a couple of traning dvds. Also Carrara 4 may be worth a look. People here say it's good for all things I have not tried it.Message edited on: 08/30/2005 23:37
Frank Hawkins/Owner/DigitalDaydreams
Frank Lee Hawkins Eastern Sierra Gallery Store
My U.S.A eBay Graphics Software Store~~ My International eBay Graphics Software Store
I use Playdo, never have any problem with that plus it is so easy to manipulate into shape..give it a go, i'm sure a toystore near you sells it... Sorry, was joking there. I can understand you not wanting to get burnt again. Give wings a try, don't be put off by the interface..even i a none-modeller is starting to use and learn it...need to these days not many doing models one can afford..
I have opinions of my own -- strong
opinions -- but I don't always agree with them.
I use Wings, it took me all of 3 hours to learn 90% of what it can do. I spent about the same amount of time with Blender and got maybe 5% into it. Blender's hard. But, from what I see, C4D would be my choice for a professional package.
<strong>bandolin</strong><br />
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All useful suggestions - thank you
Not so worried about free, you get what you pay for.
Just want something reliable, straight forward and cost effective, don't mind rewarding people for building good product.
Message edited on: 08/31/2005 07:37
I'm with you, Mark. I, like you, don't mind paying, if it will suit my needs. I've tried Maya's modeler, Houdini, 3dsmax, viz, Lightwave and others that were high- and medium-end packages. Others that were medium and somewhat lower were Mirai and Nendo. I found the interface on Nendo to be the simplest and, when development went stagnant on Nendo, I went to Wings, which was a clone that rapidly was gaining all the same capabilities as Nendo. I settled on Rhinoceros for NURBS and on Wings for Sub-D. I could have paid a chunk of change, if I thought another Sub-D program would be better, but Wings is powerful and useful, as well as intuitive; you just have to familiarize yourself with the commands, which doesn't take too long at all. As has been said earlier in this thread, a few minutes and you can learn much that you will ever need about Wings. The interface is clean and deceptively simple, so I think some people think it must be rinky-dink, but I use Wings for professional projects all the time. I couldn't care less that it's free, though I admit that part is nice when your department is budgeting software upgrades and Wings doesn't factor in.
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I've been using Truespace with Bryce for ages but it's starting to feel a bit limiting. Looked at Blender, didn't like the interface. Didn't care for Wings either. Found the trial edition of Silo quite intriguing and liked what I saw but it's crashed again (that's three for four times today) and after discovering how flakey and buggy Vue Esprit was, don't want to get burned again. I think I'm after a subdivision modeler, any suggestions? Perhaps there is a service pack for Silo?
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