Mon, Feb 10, 8:43 PM CST

Renderosity Forums / Poser - OFFICIAL



Welcome to the Poser - OFFICIAL Forum

Forum Coordinators: RedPhantom

Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 10 10:34 am)



Subject: Poser 5 or 6 for new models?


snappertrx ( ) posted Sat, 24 September 2005 at 4:55 PM · edited Mon, 10 February 2025 at 8:10 PM

Okay, I have Poser 5 and my friend has Poser 6. He thinks I should make all my new models and import them through P6 because it is the latest version. So far, the only difference I have seen between 5 and 6 is when I create a new prop in v6, if it has morphs it makes a 'morph binary file'. I have no idea what that is! Any suggestions? Would you stick to 5 or keep up with the times and move to 6?


Little_Dragon ( ) posted Sat, 24 September 2005 at 5:37 PM

Poser 6 uses external binary morph files (.pmd extension). This reduces filesize, speeds load-times, permits multiple characters to use the same morph deltas (thus saving memory), etc. It's a good idea, but it's still a bit buggy. You can disable the feature via General Preferences, keeping the morph deltas "internalized" as with P5 and earlier. As far as upgrading is concerned, P6 does have some nice features, many of which I consider worthwhile. And you'll be able to play around with the new P6 figures (Jessi, James, Kate, and Ben).



snappertrx ( ) posted Sat, 24 September 2005 at 7:22 PM

Hrm, thats an interesting tidbit of knowledge. It means having to transport all my files to his house, but I guess in the end it would be worth it. Ill experiment with it some the next time I get over to his place, and thanks for the info!


byAnton ( ) posted Sat, 24 September 2005 at 10:08 PM

If you had ProPack I might suggest for the time being, you make them in ProPack. But if you have 5 and 6, just use 6.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


modus0 ( ) posted Sat, 24 September 2005 at 10:34 PM

You don't have to run them through P6, regardless of what you intend on doing with them. Just about everything in P5 will work in P6 fine (usually), but files saved in P6 will give you the "newer version" message when loading them into P5. Otherwise there's no benefit to importing things through P6 if you don't have the program.

________________________________________________________________

If you're joking that's just cruel, but if you're being sarcastic, that's even worse.


byAnton ( ) posted Sat, 24 September 2005 at 10:36 PM

It depends if you are doing fancy Material room MATs.

-Anton, creator of Apollo Maximus
"Conviction without truth is denial; Denial in the face of truth is concealment."


Over 100,000 Downloads....


Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.